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Trying to make fog with hand-drawn contours. Using a particle effect with custom billboarding that sorta works from most angles. Is there such a thing as stylized fog that has clear textured shapes in it, but works from all camera angles?
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Wrote a post-processing effect to completely fake the dappled sunlight coming into the forest.
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Making the journey into the ancient woods.
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Working on another whale shader.
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Working on some new environments!
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Hmm... still needs more greens?
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Getting going on character art!
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Working on new habitats! Does the architecture feel like in fits in the landscape? What do you guys think?
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Working on very serious and important things.
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Working on setting the scene and playing around with sound. (Sound warning, giant warning.)
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