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ICYMI The mechanics of game genres.
https://t.co/jedPV5vmIg #gamedesign
ICYMI This game isn’t fun to play! How could they possible have shipped it like this? Well, here’s how game designers miss the flaws in their own games.
https://t.co/QsdUUK2QWB #gamedesign
ICYMI This game isn’t fun to play! How could they possible have shipped it like this? Well, here’s how game designers miss the flaws in their own games.
https://t.co/QsdUUJLg53 #gamedesign
ICYMI Sure, your game has goals, challenges, and rules -- but where exactly is the fun? Here’s how to find it.
https://t.co/zWeGJMPohx #gamedesign
ICYMI @EmpireMagazine lists the 100 best video games of all time, and #90 is one I produced.
https://t.co/JWIxkkC8WU
ICYMI Indie developers need to think globally.
https://t.co/AQpAgGEn6c #indiedev
ICYMI Tuning your core game mechanic.
https://t.co/GknDYtymaW #gamedesign
4 Keys 2 Fun #infographic #gamedesign
https://t.co/36pBYqDyeo via @XEODesign
ICYMI Being a game professional requires professionalism.
https://t.co/FIgO8qWJGN
ICYMI How to find a job as a game artist.
https://t.co/isQcQGBN50 #gameart #gamejobs #gamedev