//=time() ?>
c̴̨̡̯̺̝̯͉̲̥͉͐a̴̢̨̞͍̩̤̖̹̗̮͈̼̝͙̱͙̤̲̤͔̞̠͓͆̐́͑̃̀̀͆̿̽̎͐͗̎̎̃̒̈͌̓̚̕̕̚̚͝b̵̗͙͑̽̋̇̈l̸̡̘͔͈̂͆̽̈́̀̃͑̌̃͜͜ę̵̯͍̙͈̙͈̭̒̂͜ ̸̨̯͖̙̹̓̈̌̀͌̌͂̚͜ͅh̷̪̒̆͂̅̒̍͋̿̒̈́͝ȩ̷̤͎̻̳̝̥̪͈̦̙̟̻̙͈͔̘̝̃̌̓̏͜ľ̷̢̨̧̛̛̛͖̻͚̮͇̺̬̦̠͉͔͉̗͎̹̳̳͙͖̱̹̳̞̭̉̄͒́̔́̾̓̃̿̋̆̈͌͂̓̅̽͑̚̚͠l̶͇̲̼̹̘̹̙̖̟͈̱̍͊̈́̐͐̑̓̓͂͑̂͋͂͒͊̀͆̍̽̈́͐̆̇͒̏̎͜͠͠͝͠ͅ
3D tools (@Blender for me) are such a fantastic tool in aiding 2d work. From quick prototyping all the way through to being able to accurately reproduce assets & characters in any situation you need them.
Owl Druid.
Playing around with the shaders more to get better wrapping with the lines. Figure it's going to need a rebuild here this week to tighten up after all the development - bit of a mess 😂