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This is an air kick I animated years ago for a scrapped beat em up game I was making. However, this move will be updated in my platformer/shooter with Flare's current design. #screenshotsaturday #gamedev #indiedev #indiegame
I did post an updated version of the jog animation a couple of days ago, but I added some more to it. #gamedev #indiedev #animation
Polished the Run Animation a bit... AND FINALLY ADDED THE TAIL!!! XD #screenshotsaturday #gamedev #indiedev #indie
I am making some quick adjustments/revisions to some of my animations before I move everything to Gamemaker Studio 2(yay, I been using Gamemaker 1.4 for too long). The adjustments are going to take me all weekend to do. #screenshotsaturday #gamedev #indiedev
I noticed that the previous animation I posted of Flare kicking was a little too slow( I had it on 2s). This is how it supposed to be, fast and furious!!! #screenshotsaturday #gamedev #indiedev
Don't have anything new this week. I been working on character/level designs, which have been tedious. Hopefully, I can get some real progress done next month when I have everything organized. Here is an idle animation while waiting. #screenshotsaturday #indiedev #gamedev