//=time() ?>
Here's a question almost no one will know the answer to: Why am I getting these avatar/camera draw order artifacts with basic raymarched primitives in VRChat? I wrote these raymarchers from scratch, and they work just fine when being depth tested with the environment.
So I asked @CameronBlackTD what Hawaiian roll-eating @ShazFennec 's favorite color is and he said flannel. So the candle is flannel. These are known as flandles. Lil sticker I did for his buttery bday.
some new icons available for my twitch now! including a @FelisRandomis - inspired cheetah face
@EosFoxx @Caribrewery Thanks for the suggestion! I checked and right now my eyes have a 100% vertex weight to the eye bones and the bones are centered in the middle of the spheres, at least within Blender. The bones are also parented to the head bone
bob ross says happy little trees but @Rocket_Corgi caught a rogue sketch I made early in the stream before i erased it.
Been working on my avatar for vrchat. I don't have VR hardware yet, but I've got it all rigged up + visemes. I didn't realize most people's avs were reskins and just assumed that everyone was making their own from scratch 🤔