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Wrote an @arnoldrenderer dust shader today, takes into account occlusions from the top for added realism. Code: https://t.co/ha8xvcA6jI
Lookdev nearly there! Rendered with @arnoldrenderer. Check it out on @ArtStationHQ. https://t.co/uZpWtDiwAg
I've been working on the main character in our upcoming short over the last two days. https://t.co/v30PUuIEji
Update on my latest character. Fun stuff! Check it out on @ArtStationHQ: https://t.co/YZ5W6GPn94 #3D
Quick 1hr sculpt based off a concept by James Castillo. Timelapse here: https://t.co/GpFk28Luya #zbrush