Another advantage you get from characters of this size is that artists get to pack a lot more detail in, Capcom's Sentinel sprite set still looks brilliant nearly 3 decades on

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Mike Haggar from Capcom's Final Fight and the Marvel vs. Capcom series.

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We finish up our WinterFest throwbacks tonight with this special RetroPod and Capcom's history on SEGA with "Capcom's Dirty Dozen." Tune in as RadioSEGA's Guest Nights gets going at https://t.co/3U9JAhk2jN!

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Phoenix Wright and Franziska von Karma were candidates for Tatsunoko Vs Capcom's roster, however they were cut due to foreseen issues with his text attacks.

According to an interview with Destructoid, Wright (and Ingrid) would have made the cut "if DLC was allowed by Nintendo".

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I'm accepting art commission requests! For anyone interested, contact me at Discord (ShinZankuro#7060) or Ko-Fi ( https://t.co/zFxfqUKRR5 )

Share with your friends who also loves Capcom's artstyle!

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⭐ Capcom's Marvel Super Heroes 1995 poster artwork by Akiman.

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Intro for Darkstalkers/Vampire: The Night Warriors, the first game of Capcom's Vampire series.

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On this day 10 years ago, it was announced that Marvel's Rocket Raccoon and Capcom's Frank West were joining Ultimate Marvel vs Capcom 3 as playable characters. The announcement can be read below:
https://t.co/Bw3X9rNEpt

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A bit of a speculative doodle, in light of capcom's official cladogram classifying fanged wyverns as saurichians.
So I just imagined a possible basal/common ancestor, with great great grandchild Zin to scale

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in the past, despite my utter adoration for Capcom's Magic Sword, i have always bounced off of Black Tiger (1987). i decided to give it another try, and i am finding it really interesting.

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I'd also like to remind people that this art is for the Capcom Secret File for SFEX2. The following below is promo art from Capcom's Secret File for SFEX: https://t.co/mAEm9RknCi

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Skullolady might also be a reference to this horrifyingly real promo art work by Daigo Ikeno from Capcom's Secret File for SFEX2 https://t.co/DGVwt7vqRB

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Capcom's critically-acclaimed Resident Evil™ 4 is launching for VR on 21 October, exclusively on Oculus Quest 2.

Oculus Quest 2 $299
Oculus https://t.co/3wmT9qIWVe

ad

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Only just discovered this Capcom in-joke - homage. A piece of promotional art from Capcom's JRPG 'Breath of Fire' copying the famous SF2 World Warrior poster by

https://t.co/0shlW9yabx

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Finally, the custom sprite gallery with most of my DC Comics pixel art, drawn to TRY and match Capcom's Marvel sprites (with a few old sprite edits):

https://t.co/cVcuWVEaa8

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Haruto chillin' with a Servbot. From Capcom's "Toraware no Paruma" ("Imprisoned Palm" | Mobile, Nintendo Switch, 2016)

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Retrogaming Memory! ❤

Title: Capcom's Gold Medal Challenge '92
Publisher: Capcom
Version: NES/Famicom
Year: 1992
Twitter:

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Tokyo Game Show 2021

I doubt that we'll be seeing new game
titles/updates at TGS tomorrow since
Capcom's 50 min presentation revolves
"only" on the upcoming massive
expansion, Monster Hunter
Rise: Sunbreak.

Which I'm looking forward to.

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While finishing this commission, I took the liberty of making some additions to certain arts.
Some variations of

lucario's sona

1. Spidercario (color palette inspired in Spider-Man from Capcom's Marvel Super Heroes
2. Werecario in Moolight's Fog
3. Sonic style

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The first entry in the MvC series, it had characters from Marvel's X-Men and Capcom's Street Fighter paired up either with or against each other in a 2v2 format. It borrows many gameplay aspects from X-Men COTA and MSH such as Super Jumps, Aerial Raves, Hyper Combo Gauge, etc.

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