I'm accepting art commission requests! For anyone interested, contact me at Discord (ShinZankuro#7060) or Ko-Fi ( https://t.co/zFxfqUKRR5 )

Share with your friends who also loves Capcom's artstyle!

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⭐ Capcom's Marvel Super Heroes 1995 poster artwork by Akiman.

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Intro for Darkstalkers/Vampire: The Night Warriors, the first game of Capcom's Vampire series.

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On this day 10 years ago, it was announced that Marvel's Rocket Raccoon and Capcom's Frank West were joining Ultimate Marvel vs Capcom 3 as playable characters. The announcement can be read below:
https://t.co/Bw3X9rNEpt

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A bit of a speculative doodle, in light of capcom's official cladogram classifying fanged wyverns as saurichians.
So I just imagined a possible basal/common ancestor, with great great grandchild Zin to scale

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in the past, despite my utter adoration for Capcom's Magic Sword, i have always bounced off of Black Tiger (1987). i decided to give it another try, and i am finding it really interesting.

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I'd also like to remind people that this art is for the Capcom Secret File for SFEX2. The following below is promo art from Capcom's Secret File for SFEX: https://t.co/mAEm9RknCi

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Skullolady might also be a reference to this horrifyingly real promo art work by Daigo Ikeno from Capcom's Secret File for SFEX2 https://t.co/DGVwt7vqRB

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Capcom's critically-acclaimed Resident Evil™ 4 is launching for VR on 21 October, exclusively on Oculus Quest 2.

Oculus Quest 2 $299
Oculus https://t.co/3wmT9qIWVe

ad

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Only just discovered this Capcom in-joke - homage. A piece of promotional art from Capcom's JRPG 'Breath of Fire' copying the famous SF2 World Warrior poster by

https://t.co/0shlW9yabx

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Finally, the custom sprite gallery with most of my DC Comics pixel art, drawn to TRY and match Capcom's Marvel sprites (with a few old sprite edits):

https://t.co/cVcuWVEaa8

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Haruto chillin' with a Servbot. From Capcom's "Toraware no Paruma" ("Imprisoned Palm" | Mobile, Nintendo Switch, 2016)

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Retrogaming Memory! ❤

Title: Capcom's Gold Medal Challenge '92
Publisher: Capcom
Version: NES/Famicom
Year: 1992
Twitter:

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Tokyo Game Show 2021

I doubt that we'll be seeing new game
titles/updates at TGS tomorrow since
Capcom's 50 min presentation revolves
"only" on the upcoming massive
expansion, Monster Hunter
Rise: Sunbreak.

Which I'm looking forward to.

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While finishing this commission, I took the liberty of making some additions to certain arts.
Some variations of

lucario's sona

1. Spidercario (color palette inspired in Spider-Man from Capcom's Marvel Super Heroes
2. Werecario in Moolight's Fog
3. Sonic style

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The first entry in the MvC series, it had characters from Marvel's X-Men and Capcom's Street Fighter paired up either with or against each other in a 2v2 format. It borrows many gameplay aspects from X-Men COTA and MSH such as Super Jumps, Aerial Raves, Hyper Combo Gauge, etc.

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Rockman 9: The Ambition's Revival!! was released 13 years ago for the Nintendo Wii (2 days after NA).

Initially Capcom's management was against the idea of making it 8-bit, they thought it would be better to make it 3D because the 8-bit style would only appeal to Mega Man fans.

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Street Fighter Alpha 3 comic, from a 1998 issue of Capcom's fan magazine.

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I know folks tried to make the case for CapCom, but what if theyre trying to converge this character for J and US Blue?

Especially since Capcom is in the business of making SF/FF ground zero for Capcom's titles

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If there are artists out there who think they've surpassed Capcom, well, i don't trust em😂! This isn't just nostalgia or blind hero worship, it's just that Capcom's golden era art team was SPECIAL. They have never been surpassed when it comes to making FUN, COOL, BEAUTIFUL art!

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