New on Gaming Hell - Tatsunoko vs. Capcom: Ultimate All-Stars (Eighting / Capcom, 2010) https://t.co/9RDXFsYC28 TODAY'S EPISODE - THE BATTLE THAT SHOOK REALITY ITSELF! ROLL VS. GOLD LIGHTAN!!

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RADICAL ARCADE GAME FLYERS - Tatsunoko Vs. Capcom: Cross Generation of Heroes (Eighting / Capcom, 2008)

https://t.co/2HQ9Pp6P5q

This isn't the full roster, of course, as the 'Who's NEXT?' box taunts- Doronjo, Jun the Swan, Roll and PTX-401 obviously weren't ready just yet.

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Even the poster saying kannungala from tomorrow onwards Enoda Attam starts😎. Thalaivarin 1st single from Tomorrow 5PM 🔥🔥🔥ready ah.
Kola weighting sir’re



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the grip is presumably all wood with a brass or gold-plated fixture, onto a metal or acrylic shaft, and (squints) a wood or dark brown rubber tip

listen i dont live in the pokemon universe but i would be worried about the weighting with this cane

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半端ながらポーズを取らせてみた件。
腕の途中を何故か削除してたりで、
序盤の設定から大慌てでした(;'∀')
Did some weighting so made it make a pose :)
Still gotta work on a lot though.

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Hello Today from me for just some small updates on the main character model. I spend this week on weighting Amadeus’ coat. Due to some design choices, weighting was a real chore. Learned a lot on what not to do, when making an easy weight-able 3D Model.

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Warm-up drawings of little rhemmi!

Her stress is weighting her up.

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Today's progress. Hair changed to match Mashu's, but colored for me. I did change the hands to my VE style ones, minus the top geometry. Next will be to see if it's worth weighting the skirt to child bone of the legs for fluid movement

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Weighting down my artists book with a book of artists...

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I'm seriously bad at explaining things but check attached pics for what I use as key elements of fluff. Frayed ends + line weighting for implying fluffy forms in linework and using sharp-ended brushes for blocking in shadows to make the inner form look fluffy as well.

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Title: Castlevania Judgment
Year: 2008
Platform: Wii
Publisher: Konami
Developer: Eighting
Artist: Takeshi Obata

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Kept you weighting, huh?

Coloured a doodle I got from a while ago!!
I finally feel my colouring groove is back

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asymmetric clothing, earrings and her feet & shoes.

to do list:
- fix dress-weighting at her hips
- some minor clipping issues
- add physics to belly-chains + earrings
- add morphs

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More shading tests.

Same source image with 3 different plotter shading styles.

Left 2 Right:

Multi-layer scribbled pen weighting
Diagonal newspaper half tone
Cross-hatching

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Dynamics and Lightweighting Study, 2017, by Singer Vehicle Design and Williams Advanced Engineering.

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Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A using inverse distance weighting.
https://t.co/tolpcnFExe

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Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A using inverse distance weighting.
https://t.co/tolpcnFExe

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Now we're getting somewhere🎈

Aaalmost done weighting. And it's not even 1am yet. Hooray!

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this was supposed to be a /quick/ style test for smth else but man weighting lineart drains me

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