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@demx_hax I'm seriously bad at explaining things but check attached pics for what I use as key elements of fluff. Frayed ends + line weighting for implying fluffy forms in linework and using sharp-ended brushes for blocking in shadows to make the inner form look fluffy as well.
Title: Castlevania Judgment
Year: 2008
Platform: Wii
Publisher: Konami
Developer: Eighting
Artist: Takeshi Obata
#retrogaming #retrogamer #gaming #gamer #videogame #videogaming #boxart #gamersunite #art #artwork #Nintendo #Wii #Castlevania
Kept you weighting, huh?
Coloured a doodle I got from @LongcrierCatAD a while ago!!
I finally feel my colouring groove is back
asymmetric clothing, earrings and her feet & shoes.
to do list:
- fix dress-weighting at her hips
- some minor clipping issues
- add physics to belly-chains + earrings
- add morphs
Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A #generative #typography using inverse distance weighting. #genetypo #typeface #processing #proce55ing #creativecoding #2d #HSB #algorithm #maths #inverse #distance #weighting
https://t.co/tolpcnFExe
Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A #generative #typography using inverse distance weighting. #genetypo #typeface #processing #proce55ing #creativecoding #2d #HSB #algorithm #maths #inverse #distance #weighting
https://t.co/tolpcnFExe
Great Bloody Roar #Fanart by Mauricio Herrera @elgrimlock (2016)
@Konami #Hudson #Eighting
https://t.co/WX2fv11zlK
First stab at a spread for one of the demo enemies tonight. Still needs a weighting pass! #blubberbusters #indiedev
@KyrinTheKiD64 @gamedevrobot Be conservative with weighting. The image shows the upper arm weighted to one bone.