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#EveryFamicomGame 78: #ThePortopiaSerialMurderCase
I was a bit underwhelmed at the first images I saw of this game, but apparently this is the dawn of the visual novel. This game would eventually lead to all those Japanese dating games. Dang. Good job, Yuji Horii.
#EveryFamicomGame 77: #Ikki
Not the best game, but a visually pleasant one.
I wonder what a Zelda game would look like in feudal Japan.
#EveryFamicomGame 76: #BurgerTime
Ah, classic. There's something therapeutic about drawing a cheeseburger in detail between hundreds of drawings of characters.
mmmm....borger...
#EveryFamicomGame 75: #Pachicom
Welcome to the Famicom... Toshiba? I didn't think they made games. I guess it's just Pachinko, in the end. Fun to look at, not much else.
#EveryFamicomGame 74: #PacLand
The game is well known to the point it became a #SmashUltimate stage, but generally speaking not many people have played it.
There's not much detail I could add without taking away what makes it Pac-Land, so the art is very basic today.
#EveryFamicomGame 73: #OnyankoTown
A cat mother saving her kittens from dogs roaming the streets. A solid game premise, but it gives me weird vibes. It's like Animal Crossing street crimes, and not the GTA kind.
#EveryFamicomGame 72: #MachRider
#Akira reference. I've never watched it but these poster parodies are everywhere.
I actually like this game, I kinda want it to make a comeback because the story sounds neat. Basically Mad Max: Alien Invasion.
#EveryFamicomGame 71: #NinjaJaJaMaruKun
Sometimes I get curious about some of the games I draw for this project. I didn't know there were that many Ninja Kid games, let alone enough to warrant a collection release.
#EveryFamicomGame 70: #SkyDestroyer
It's a WW2 game where you fly a Japanese plane and fight Americans.
I could see why this wasn't released in America only 40 years after the end of the war, but I do find this to be an interesting perspective.
#EveryFamicomGame 69: #KinnikumanMuscleTagMatch / #Muscle
Funny number time.
I cut the pinkie finger on my drawing hand by accident. It's not that bad, but it won't heal unless i keep holding it straight because the cut is on a joint. This may reflect in a few drawings.
#EveryFamicomGame 68: #Challenger
This game is still a good ways out from the release of Zelda, but the graphics in it make me realize that the overworld in Zelda 1 could've looked a lot cleaner. This game has pretty great visuals for a 1985 release.
#EveryFamicomGame 67: #Route16Turbo
#DejaVu meme fully intended.
I looked at gameplay for this game and it looks a bit complicated. I've never seen an NES game zoom into an overworld map. Otherwise, it's just that one Atari game where you drive in a circle.
#EveryFamicomGame 66: #HyperSports
The most impressive thing about this game is that you play it with the most useless external controller I've ever seen. It's just a pad with two buttons. If you don't see what's wrong with that, then you don't own a Famicom or a NES.
#EveryFamicomGame 65: #CityConnection
I knew I had to do this game some justice. I threw on some #FutureFunk, zoomed into the car on that box art, and drew this Japanese car to the best of my ability.
I only watch one anime(MHA), but 80's #anime is one of the best art styles.
#EveryFamicomGame 64: #Pooyan
Couldn't help but think of the meme. I feel bad for the cats, but they are attacking in a pretty dumb way.
#EveryFamicomGame 63: #SuperMarioBros
He was so lively in his youth. I can still hear his wa-hoos.
#EveryFamicomGame 62: #BattleCity
Normally I go out of the way to draw something in the game rather than copying the box art, but this was a hard image to ignore. It looks like a mascot for classic American junk food. Maybe it's the drunk father of #CrackerJack.
#EveryFamicomGame 61: #10YardFight
In my personal opinion, a much more fitting name for #football.
Welcome to the Famicom, IREM. I wasn't aware this wasn't developed by Nintendo due to being a black box game.
#EveryFamicomGame 60: #Geimos
I like the space shooters cuz' outer space is pretty easy and fun to illustrate.
Also, I printed out the table listing all the games. This is the last item on page 1! ...of 28.
#EveryFamicomGame 59: #RobotGyro / #Gyromite
I actually beat this game using #RobtheRobot once. By "beat" I mean I got to the part where the levels apparently loop back around. Very anticlimactic.
Also these gyros taste terrible.