Also for a class project (make a 4 panel comic with dialogue in each panel). I adapted this from a pre-existing script I had so it was interesting to try and solve the narrative problems that come with trying to adapt something to such a short length.

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One panel introduction project for my Writing for Comics class! Figuring out how to fit all of this stuff in the frame was definitely a challenge but it was fun!

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Today in 80s History: April 3rd 1981

OSBORNE 1, The First Successful Portable Microcomputer is Released.

Not a Bad Deal for Only $1,795.00. And it Only Weighs 24.5Lbs!

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More microcomics! The colors for this one were inspired by some pictures of the american southwest ✨🏜

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Trying to get back into art and I made a new OC as a result
;w;💙💖

She has the ability to create gold but it's a fluke most of the time, 75% of it being fools gold and only 25% of the real deal;;

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wanted to upgrade a crocomihawk piece from 2017 that I felt like needed some details so here's the 2020 version

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anyone know where i can get a 2 foot tall replica model Crocomire statue

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Crocomire did nothing wrong

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Ridley the best ! (Kraid and Crocomire are cool too)

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And finally this cute little couple, "Stroll" by ptoing/Funkentstört. Grandpa dinosaur taking his grandchild for a walk through prehistory microcomputerland 💖

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People are still drawing amazing graphics on a 35 year old microcomputer, the Commodore 64. A second thread!

"Raster Split" by Electric/Extend, a 320×200 HiRes image enhanced with border sprites →

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Crocomire from Metroid!

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If you can't get your hands on Crocomire, then you can make one yourself! Here's a FREE tutorial you can use to bring this big boi to life. Though be warned: he's a difficult plushie, not for the faint of heart. https://t.co/bAAA6G50Uy

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Painted with Hypercolor Paint for the virtual microcomputer system.
(hyper-flicker images simulated)

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sketchy crocomire

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Title: KNOCKOUT
Year: 1982
Platform: Atari 8-bit
Publisher: The Avalon Hill Game Company
Developer: Microcomputer Games
Artist: Stephanie M. B. Czech

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Title: Dragon's Lair
Year: 1994
Platform: 3DO
Publisher: ReadySoft
Developer: Advanced Microcomputer Systems

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You know, Satou seems pretty comfortable with computers. I like to think he got an early start. Here he is playing with one of those newfangled "microcomputers"

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Sammy Hall, a former pre-production artist at Retro Studios recently shared some words for our community. In addition to this, he drew an awesome sketch of Crocomire from one of his early sketches he made in a coffee shop. He asked us which one we liked, we went with sketch 11!

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