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Today's progress. Hair changed to match Mashu's, but colored for me. I did change the hands to my VE style ones, minus the top geometry. Next will be to see if it's worth weighting the skirt to child bone of the legs for fluid movement
@demx_hax I'm seriously bad at explaining things but check attached pics for what I use as key elements of fluff. Frayed ends + line weighting for implying fluffy forms in linework and using sharp-ended brushes for blocking in shadows to make the inner form look fluffy as well.
Title: Castlevania Judgment
Year: 2008
Platform: Wii
Publisher: Konami
Developer: Eighting
Artist: Takeshi Obata
#retrogaming #retrogamer #gaming #gamer #videogame #videogaming #boxart #gamersunite #art #artwork #Nintendo #Wii #Castlevania
Kept you weighting, huh?
Coloured a doodle I got from @LongcrierCatAD a while ago!!
I finally feel my colouring groove is back
asymmetric clothing, earrings and her feet & shoes.
to do list:
- fix dress-weighting at her hips
- some minor clipping issues
- add physics to belly-chains + earrings
- add morphs
More #plottertwitter shading tests.
Same source image with 3 different plotter #art shading styles.
Left 2 Right:
Multi-layer scribbled pen weighting
Diagonal newspaper half tone
Cross-hatching
#Processing #mechanical #drawing
Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A #generative #typography using inverse distance weighting. #genetypo #typeface #processing #proce55ing #creativecoding #2d #HSB #algorithm #maths #inverse #distance #weighting
https://t.co/tolpcnFExe
Inverse Distance Weighting Typo - GeneTypo 034. Generative Design & Typography. A #generative #typography using inverse distance weighting. #genetypo #typeface #processing #proce55ing #creativecoding #2d #HSB #algorithm #maths #inverse #distance #weighting
https://t.co/tolpcnFExe
Great Bloody Roar #Fanart by Mauricio Herrera @elgrimlock (2016)
@Konami #Hudson #Eighting
https://t.co/WX2fv11zlK
First stab at a spread for one of the demo enemies tonight. Still needs a weighting pass! #blubberbusters #indiedev
@KyrinTheKiD64 @gamedevrobot Be conservative with weighting. The image shows the upper arm weighted to one bone.