画質 高画質

first person poses to learn better how to make animation for the game

4 29

warm up sketch
trying new poses

30 416

A very good evening to you sir~
If you are looking for anything with cool poses ✨

0 23


Discord emote use purposes , I'll draw more after I'm done with my commission https://t.co/DO7IRK1lw7

10 65

a new costume that arranges the dirndl with a see-through material and a design that exposes the shoulders

1 13

今週のクロッキー。クロッキーは「Quickposes」というサイトを使ってます。

0 27

Babu! Mengajak tabibito halu lagi. Sekarang kalau posisinya kalian jadi ayato kalau punya adek secantik ayaka bakal dipamer2in atau posesif? Semisal si adek bawa temen cowo ke rumah, kalian bakal gmn? https://t.co/UMNXzbhq6O

0 8

It's okay as long as you don't use it for commercial purposes.
For now, we have sunflower, rose, and cherry blossom forms.

0 0

今週のクロッキー。クロッキーは「Quickposes」というサイトを使ってます。

3 27

Could've made them cuddle with poses like that https://t.co/CV01cN3PMd

316 1348

A Pokémon who poses as a tree and hangs out along routes; its forelegs are still green in the winter, unlike actual trees, its concealment is ineffective.

   

1 8

Some quick examples I made for board artists while at Tiny Toons, I wanted to give them some tips on how to ease into the process of drafting loose and having fun with poses.

159 999

今週のクロッキー。クロッキーは「Quickposes」というサイトを使ってます。

3 31

I'm also really pleased with the jump between poses here. I really love big stylish movements in animation, gives it more power!

1 11

Garotas fofinhas? Não, agora só vejo homens bombados que fazem poses a cada frase.

0 20

Progress: During the animation, you tend to end up in strange poses.
進捗 アニメ途中はへんてこなポーズになりがち

1 12

I have 3 forms you can choose from! My main outfit, my blessed outfit and my battle outfit. And honestly for detailed pieces battle scenes are already great, ones with dynamic poses and such, so I’d recommend that with my battle outfit / blessed outfit! I even have a weapon ^^

0 8

今週のクロッキー。クロッキーは「Quickposes」というサイトを使ってます。

1 17

Working on a PS1-style model, keeping myself to the 550-600 triangle limit of a PS1 character model c:

PS1 models often had segmented limbs for animation purposes since there's not enough definition around bends such as elbows/knees otherwise ^-^

Pretty happy with it so far!

2 21

me making overly complicated designs for my character then gets into trouble redrawing them for promotional purposes

1 25