That panel says it all. Come on. How could you not love this stuff?
Also, Steve Purcell is just a drawing MACHINE.

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Pour écouter Les Fêtes d’Hébé ou Les Talens lyriques - version inédite de 1747 avec livret et musique entièrement remaniés pour le deuxième acte « La Musique » - dirigé par György Vashegyi (Purcell Choir & Orfeo Orchestra) c’est ici : https://t.co/746OtvUHPS

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This is some crossover comic artwork I made between my OCs, Bruno & Brian and Steve Purcell's Sam & Max.

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I first played on Mac, which was the VGA version. Only way later did I play the EGA and realize that Purcell’s original portraits are a style match the illustrations on the box. That disparity had confused me for a long time when I only knew the VGA reworks.

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Here's some of Steve Purcell's gorgeous concept art for the Curse of Monkey Island movie.

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Cuentan que estas imágenes pertenecen al 'concept art' de la peli de Monkey Island que estaba en desarrollo. Son de Steve Purcell.

Steven Spielberg quería ser director, Ted Elliot (Piratas del Caribe) escribiría la historia, pero el proyecto finalmente fue abandonado.

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On this day in 1944, serial film premieres starring Dick Purcell, first appearance of a outside a !

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I have decided that their name is Purcell.

You can call them Percy if you want.

Art - @/TOXIKAIJU

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i love coloring images (original lines by mr steve purcell ofcourse...)

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Max from Steve Purcell's Sam and Max. Currently playing the remastered version of the season one game, so he's been living in my brain rent free.

I used a color generator to pick the palette.

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It's interesting to see Steve Purcell's original EGA art for Cobb in Monkey Island and LOOM, and compare it to two interpretations by different artists done for upgraded versions of those games.

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