Figured I would work on these iterations of over the weekend. I'll try to finish them all by Sunday.
I have a couple of illustrations of her from some time ago, but I never really likes those. I had more fun making these!

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been working on a new collection. Still make iterations but really dig the results. Made with Javacript and GLSL.

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Sometimes you have to go through several iterations of a design before you're truly happy with it. My partner convinced me to utilize different silhouettes and shapes for my collages instead of the Mouse head. I was reluctant at first but I… https://t.co/VZh7mUVJbn

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This went through sooo many iterations and concepts. Worked with the commissioner to narrow it down to what they wanted, and what I could draw. Here are some rejected concepts for this.

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Went thru some iterations w this one. But like a chipotle burrito, you gotta finish what you started

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Revisiting some more old OCs. Updates of some old 2015 designs, though the one on the left has actually been updated since? So this is an update of her 2015 design specifically, not the newer iterations... Confusing, lmfao.

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They moved this scene to the evening and Shitan’s hair was a lot more reddish/purple in early iterations

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Happy Monday everyone!

This week's concept art is Hisana :D She went through the most iterations by far (and is still sort of going through them RIP me)

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It's hard to chose a favorite. It's too easy to say Niko, so I think I'll go with Gina for fav OC. She's changed a lot from her first iterations (even before these) and she has a lot more influence in their world than she lets on. Plus tomboys are always in season.

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But also, if you're looking for something more basic/everyday, I'd highly recommend looking at Ryoko Kui's Daydream Hour sketchbooks where she just does a lot of explorations and iterations off of dungeon meshi characters. They're so good... 😭

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These are from a project where I was to design a main character through, like, a billion iterations, the world as well and then make illustrations. So, bear with me lol. First, face variants and headwear.

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My Fakemon methods are different from digital and traditional.

Traditionally, I just draw multiple iterations with different parts/very loose drawings and use them to make the final.

Digitally, I just draw and erase and draw and erase until I get something I like.

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This tradition in New Mutants would continue with other creations and other creators, including Warlock, Illyana’s Darkchylde iterations, Magma (co-created by McLeod and Sal Buscema) and, of course, Cable. 6/7

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my fav iterations of link & zelda are from skyward sword

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With you can just take a low-resolution image as seed for the next stage, and increase the resolution in a coarse-to-fine manner.

With CLIP+VQGAN, it doesn't really work. Everything great about the original is lost after 50 iterations:

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This once was a highly secretive experiment on biotechnologies. Layering organic upon synthetic, leaving it growing its own skin. Translucent and so fragile that certain areas are transparent. Click for new iterations.

https://t.co/1bT25sG6fX

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Todays Armored Character is Shredder and his various iterations from Teenage Mutant Ninja Turtles (TMNT)

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Character design by Yōji Shinkawa with initial image & low iterations like

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