Finished the endermans model and texture, it looks a bit ligher in blockbench, so just keep in mind its a bit darker ingame!

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I decided to give texturing a creeper a shot,and here's what I got!
Pretty proud of it!

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Day 12 - Love
20 cubes

She's a curly haired wizard shieldmaiden fighting with the power of love :))

1 19

Candle head Blockbenched!

because im bored

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What do we get mixing a quetzal and a rattlesnake? Well Quetzalcoatl of course.

I wish it could be more advanced, but eh big things take time. So for the moment it's still a and I'm still evaluating ideas and possibilities.

1 20

Day 2: vibe!

I should not have spent so much time on this... Expect the next week to be tiny 3 cube models.

Beautiful render by
<3 Thank you

12 cubes

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for day 2 of bbblocktober the theme is vibe, so im going to go ahead and give you guys a vibe check

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not sure if i'll be able to do this daily, but for today's bbblocktober piece i've made a potted plant with a monster inside! its not much but it was a little concept i had in mind

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💀🏹THE MUTANT SKELETON! 🏹💀

ive been looking into old mods recently, and decided to do a remodel of this big dude! maybe ill do more down the line too ;)

Made in

19 95

Progress:
- The model is now correctly imported into Unity.
- The model is made and the texture is being drawn~
Personnel:
& ME❤️

🏝️🦀⚓️🎵🦀🎵🦀🎵~~~~~❤️

5 20

I made my own avatar in Blockbench. Would this floating eyeball make a good addition to Minecraft? 🤔

7 100

Texture I made for World of Magic.
Model & animations
Design

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Here are the models i made for the keyart in
Simple stuff, but put together it really makes the keyart shine imo.

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Two models of Trilobite Beetle, one of a male and one of a female.

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I kind of disliked the previous version I made, so here's brand new, recolored Blaze with burning head.

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Here's a lil somethin' to tide y'all over until I can make more stuff,the Halo Reach magnum!
I really like the magnum in Reach,it's pretty good I'd say,not as good as the DMR for obvious reasons but y'know.

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コジプロのルーデンスみたいな強化外骨格

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I used Optifine, as that allows me to load up custom entity models. I made the models themselves in Blockbench & edited the textures in GIMP. It took me a bit to figure out how the sheep model worked, as the sheep's wool is actually a separate model. Here they are btw:

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