画質 高画質

"𝙋𝙤𝙡𝙮𝙨𝙠𝙚𝙩𝙘𝙝" merges the pictorial style of concept art with digital sculpting. My stylistic research evolved thanks to softwares such as Zbrush and tools like VR, and my creations listed on SR 💎 represent this natural evolution. ⚔️

https://t.co/VyKYUnJx3Y

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Okay screw Krita, CSP is the painting software I'm putting my cents into now in my journey-to-not-die-a-Paint-Tool-SAI-grandma

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My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
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Reserve :  0.05-  0.07 ETh

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My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 ETh

0 1

My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 ETh

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A new version of Agave Art Sweet has been released.

It features a 'Pixelizer' module for helping you make pixel images and a bunchton of other fixes. 🛠️

Get it here: https://t.co/fDekTDgGhQ

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My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 ETh

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Decided to redraw a pretty old drawing that I made like... as one of my first things with actual art software! boy how time flies, huh?

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Capra Demon Done! 👁️🔥 Tomorrow I'm sketching Gaping Dragon on Stream

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hi!
here some funny singing voice synthesizer softwares 🔵🟡🟣🔴

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My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 ETh

1 1

My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 ETh

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My dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1
Reserve :  0.05-  0.07 EThMy dream window collection
The physical design was done with Rapid on paper and then painted in digital software.
1/1

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Websites of video game developers in the 1990s

– Eidos Interactive in 1998
– Empire Interactive in 1998
– Epic MegaGames in 1996
– Id Software in 1996

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Stills from 80s japanese creepy movie, bloodborne style, from software. That's the prompt. Can't wait for all your fake movie adaptations, post them in comments

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I'm not just a photographer, I'm also an artist.

Mega Construct
.05ETH
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https://t.co/PRS65rhVYB

This was the day the astronaut came across a Mega city like Construct on an unnamed planet in the deeper region of space.

Created using A.I. tech along side 3D software and PS

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