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meme fully intended.

I looked at gameplay for this game and it looks a bit complicated. I've never seen an NES game zoom into an overworld map. Otherwise, it's just that one Atari game where you drive in a circle.

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Update: after 27 hours of work, I have completely recreated the Skeld in pixel art.

I now absolutely hate this map. https://t.co/b6lOewaSyK

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Adventurers! Please tell me how you would run an encounter on this map. Made by Max and I at

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Thank you for the wonderful distribution map. I created a Red Relief Image Map and add background. I think the three-dimensional effect has increased.

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TIL the boss of Duma's Gate in both Awakening and Gaiden/SoV is named Jamil. Didn't know the reference went deeper than just reusing the map. Lore wise that's one hell of a coincidence.

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Two tokens for my Pathfinder session, to use on the map..

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Just throwing in a sneak peek of a map...

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Back to working on a larger landscape. Trying to lay down layers of ink without completely losing the map..

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The last stand.

A close-up from the abandoned mining station map.

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"I'll put you out of your misery!"

I haven't been posting much lately but honestly there's so much going on in my life right now, i need to focus on my priorities. I will do my best to interact with Twitter amap.
I'll be posting updates on my last OC, Yankie in the next days.

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That's a drastic looking spot, indeed! We are relatively cozily situated, v thankful for the Gulf stream warmth 🙏

My fave of the wind map is how one on one it goes with the deserted areas on a textured world map. (+ the huge collision of the wind fronts in the Pacific is wild).

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suggested Moo Moo Meadows so I tossed in the Switch there, even though I suck at that map.

Testin’ out a new shading method, what do y’all think?? As always, the horns are my favorite part to color!

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Studie of Leyendecker and oc Stath, love his designs and I wanted to make faster explorations so I did this with only lineart, greyscale and a gradient map.

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next onto hair groom with xgen! i grew the hair off of faces from her head, then shaped the hairline with a density map. i have a long way to go with this one lol, but with some help from some seniors and playing around with modifiers i got it working decently

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Dear Commanders,
Here is our next month's roadmap. You can check it to see what you can expect in April.

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I’ll be working on chapter one, starting with this section of the map. The first chapter so far has 25%.

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We know you've been waiting all weekend and here is what we have for our current roadmap. Dig in!

https://t.co/MuktPLGwa1

$WAIF $HAREM

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We're back with more of our live playthrough of Fire Emblem: Radiant Dawn!

Today we're on... (sigh) the BRIDGE map...
https://t.co/WGknkH1BpY

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The tiles in the match board are a bit bigger than before. and now i'm using perlin noise to generate the map. as well there's some auto-tile going on

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