//=time() ?>
For Robert Louis Stevenson's birthday, my article on treasure maps, including the strange origins of Treasure Island: 'As I paused upon my map of Treasure Island, the future character of the book began to appear there visibly among imaginary woods' https://t.co/NGpQX9qYwz #RLSDay
Birmingham! Sat 2pm @ikongallery → me, Honor Gavin & Chris Prendergast on maps, memory, psychogeography, #HS2 &more! https://t.co/Dxcig0WD6U
#GreatLakes bathymetric maps, gridded bathymetric #data & digitized shorelines. Each lake is unique! https://t.co/ZYzqiQQboy
Jumping on the trend toward increasingly elaborate convention maps, here's where I'll be this weekend!
Sorting out colors for the desert maps, still a few details left to do but which image do people prefer? :) #rpg #dnd #mapmaking
Revolutionary 4 color plate printing in 1776 by Gautier d'Agoty family in France - maps, animal and human anatomy.
https://t.co/3xeE5Z57mf
'Here Be Griffins!' On old maps, anthropophagi and pygmy elephants. https://t.co/FTbw2sZs1j @FolkloreThurs
Wireframe, mipmaps, mixed and textured. Inky Caps Clash looks damn nice! https://t.co/C9KRIaTlDe #screenshotsaturday #madewithunity #gamedev
Using xNormal I generated normal maps, AO, and bent normals (for lighting). The last pic is the final diffuse map.
finished some maps,,,, u can see some screens here https://t.co/WsBaeW3l26
Look at these gorgeous world and town maps, look at 'em. #LegendOfMana has aged perfectly. (2/2)
OPEN CALL: @uforgegallery asks artists to submit work that employs imagery related to maps, travel, & exploration.
Today I completed the Damp Mine battle maps, ripe for goblin occupation! https://t.co/v2DWdfIhdl #rpg #rpgmap #dnd
The setting for my next animated series will take place in 2 maps, the first is a Nether version of Withers Challenge
#Halo5 Free DLC, 30+ Multiplayer Maps, and Arena Gamemodes News - http://t.co/BKK0DWZ3TI
A bit late, but for #indiedevhour this week, it's maps, maps and more maps
An Ingenious New Typeface Inspired by Old Maps, But Made With Algorithms | WIRED http://t.co/BhMStiUBLo
An ingenious new typeface inspired by old maps, but made with algorithms http://t.co/dfXhG5FoKx
Me and Mikk working on something new - random maps, proper paths, orbiting etc #gamedev #indiedev #screenshotsaturday