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Im gonna call this one done. Learned a lot about the workflow for lowpoly 3D and pixel art textures in Blender.
Rigging was probably the worst part not gonna lie. 😭
#gamedev
This piece was fun to work on I tried some new techniques to streamline the workflow.
I don't subscribe to Adobe. But I've been tinkering, trying to find a solid vector based workflow.
I've gotten halfway decent results "painting" my ink in a raster program, then auto-tracing it with Inkscape, but it's not what I'm looking for yet. https://t.co/hM6TwFXTzG
- my workflow for very organized,
I managed it to learn things out of my comfort zone and pushed myself a lot.
For now I’m resting up a a bit after the heavy work load and learning I did.
Thanks for everyone’s support. It’s a great motivation.😊
What are you proud of this year?
Bram Stoker's Dracula.
Some fanart I did for a secret santa gift. Very much different than my usual stuff and my usual workflow, but I think it turned out alright. Sadly I was sick for much of the month so I didn't get as much as I wanted done. Background inspired by AI.
I just wanted to get used to using lineart pen into my workflow.
note to self, use hard round brush next time with lineart, use blur tool too.
need more 3d practice.
Playing with @CorelPainter 2021. The blending is really fun. Going to add it to my workflow for some painterly blending out of photoshop.
I think that’s a good indicator of my workflow/method improving, having gotten a better middle ground between some clarity, dirtiness and contrast, like Ramia’s hair more being closer to full dark and more doing proper lighting rather than random dirty shading.
#1DL_fireworkfes รวมสติ๊กเกอร์ที่แถมไปกั๊บ 🎆 ขอบคุณทุกๆคนที่อุดหนุนสินค้าของทางค่ายน้า แงแงแงงแงแงแงงแงแงปงแงง
First image is Krita + Spriter workflow, the second image is a frame generated in Blender. It's a 3D model, so I can do turnarounds, more unique poses, particles, and shaders, for the cost of harder manipulate heads, longer skeleton setups, and render times. (3/3)
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Very impressive mix of 2D and 3D. "Laputa" by Sam Chon. Loving the workflow of integrating Blender into 2D environments. Check it out here: https://t.co/C4oazAfmwr
#environmentart #madewithgraswald #graswald #b3d
the sketch and the lineart >w<
i love this workflow actually o.o