画質 高画質

I just wanted to get used to using lineart pen into my workflow.

note to self, use hard round brush next time with lineart, use blur tool too.

need more 3d practice.

21 162

Ping Pong by YouWorkForThem Design Studio https://t.co/1OfaB30kfe

2 2

Playing with 2021. The blending is really fun. Going to add it to my workflow for some painterly blending out of photoshop.

0 3

I think that’s a good indicator of my workflow/method improving, having gotten a better middle ground between some clarity, dirtiness and contrast, like Ramia’s hair more being closer to full dark and more doing proper lighting rather than random dirty shading.

11 219

รวมสติ๊กเกอร์ที่แถมไปกั๊บ 🎆 ขอบคุณทุกๆคนที่อุดหนุนสินค้าของทางค่ายน้า แงแงแงงแงแงแงงแงแงปงแงง

2 23

First image is Krita + Spriter workflow, the second image is a frame generated in Blender. It's a 3D model, so I can do turnarounds, more unique poses, particles, and shaders, for the cost of harder manipulate heads, longer skeleton setups, and render times. (3/3)

0 1

Ping Pong by YouWorkForThem Design Studio
https://t.co/LVc4odPeF4

0 1

Ping Pong by YouWorkForThem Design Studio https://t.co/1OfaB3hVDO

0 0

Find out why Santa's delighted by the world's transition towards working from home. Did you receive your gift voucher from him yet?

0 1

Very impressive mix of 2D and 3D. "Laputa" by Sam Chon. Loving the workflow of integrating Blender into 2D environments. Check it out here: https://t.co/C4oazAfmwr

3 18

the sketch and the lineart >w<
i love this workflow actually o.o

0 1

Ping Pong by YouWorkForThem Design Studio https://t.co/1OfaB3hVDO

0 0

Eugene Lukashevich has told us how he joined the Diablo II: Resurrection team and discussed the sculpting and hair-creation workflows behind Diablo's characters:

https://t.co/8TjEhRHYOR

9 83

Public artworks day 29:

The elven workforce rejoices as Santa's sudden, still unaccounted for absence now favours their unionization efforts. Results remain to be evaluated.

0 10

Minor update, provided me with an excellent plugin that fixed height to normal information in Substance, as beforehand it was utterly unusable for this workflow.
Before After

4 44

Ping Pong by YouWorkForThem Design Studio
https://t.co/LVc4odPeF4

1 3

My holiday break has started.. Might be a good time to finish UVing and texturing this and trying out the retopo tools in 3D Coat. I intent to achieve basic proficiency in the full workflow as an adjunct to my concept skills, if only to make sure what I give modelers is ideal.

9 105