Number 2: XJ9 showing off.

One gif per post? I didn't know we had to ration bytes :V

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Hey, folks! We've got a real treat for you all today, since it's exactly 7 years since Postal III was first released, we're going to be giving you all a bunch of material (1.71 Gigabytes worth, to be precise) that we have on the game from its time in development.

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My game:

💫 IMPICOBLE ROAD 💫

551 bytes homage to IMPOSSIBLE ROAD by the amazing ^

🏅 Hi Score!
🎞️ 60fps action!!!
🏎️ Ever increasing speed!!

🌐 https://t.co/oDUc6Rgcb7
🌐 https://t.co/jAMn7fzr2z

Code in the next 2 tweet 🐦

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Wasn't totally content with the first one so I took another stab at it. Tried to expand the screen real estate. (6081 bytes)

< ask grace about cabrit sans cor

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Downloaded SCICompanion and, as an experiment, tried to approximate what Gabriel Knight 1 would look like if it was in EGA. This is trickier than it seems, and mine isn't drawn as efficiently as it probably could be (3804 bytes).

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Having fun making more colors for Centibytes- these are four of my favorites, but I'm gonna keep posting them to Synth's petpage if anyone's interested in seeing more of them!
https://t.co/kAPoPs4P4f

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I swear I keep locking myself out of here xD

Most recent art pieces!

Characters belong to: MonsterRage, Caninebytes and

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“TEN TERABYTES” by Beeple [3000×3000]

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