//=time() ?>
#EveryFamicomGame 63: #SuperMarioBros
He was so lively in his youth. I can still hear his wa-hoos.
#EveryFamicomGame 62: #BattleCity
Normally I go out of the way to draw something in the game rather than copying the box art, but this was a hard image to ignore. It looks like a mascot for classic American junk food. Maybe it's the drunk father of #CrackerJack.
#EveryFamicomGame 61: #10YardFight
In my personal opinion, a much more fitting name for #football.
Welcome to the Famicom, IREM. I wasn't aware this wasn't developed by Nintendo due to being a black box game.
#EveryFamicomGame 60: #Geimos
I like the space shooters cuz' outer space is pretty easy and fun to illustrate.
Also, I printed out the table listing all the games. This is the last item on page 1! ...of 28.
#EveryFamicomGame 59: #RobotGyro / #Gyromite
I actually beat this game using #RobtheRobot once. By "beat" I mean I got to the part where the levels apparently loop back around. Very anticlimactic.
Also these gyros taste terrible.
#EveryFamicomGame 58: Honshogi: Naitou Kudan Shogi Hiden
Basically it's "How to play #Shogi"
This is SETA's Famicom debut, and they only have 7 games on it according to my list.
#EveryFamicomGame 57: #AstroRoboSasa
ASCII makes their Famicom debut with Rocket-Jumping: The Video Game. No really, the whole point is to move by firing a weapon.
#TeamFortress2 jump maps but it's 1985 in Japan and moon gravity is on.
#EveryFamicomGame 56: #TheTowerofDruaga
An inspiration for medieval video game rpgs, got a long franchise and an anime, and made by the developer of Xevious: Masanobu Endo. I didn't know what this was going into it, but this game was BIG.
#EveryFamicomGame 55: #FrontLine
Are you confused by the art? So am I. After watching some gameplay and a review, I had to double-check to make sure this wasn't a bootleg.
Speaking of the art, where's my #Newgrounds people at?
#EveryFamicomGame 54: #RobotBlock / #StackUp
#RobTheRobot has arrived. I use to play him a lot in #SmashBrosUltimate with a friend but when he moved I haven't been able to play it. I don't have a Switch.
Retrogaming Memory! ❤
Title: Batman: Return of the Joker
Publisher: Sunsoft
Version: NES/Famicom
Year: 1991
#EveryFamicomGame 53: #SuperArabian
Just my luck, there was ONE other game with Arabian in the title and I mixed them up in google images. Game number three-hundred twenty something is done I guess.
Anyways this is #Sunsoft's first Famicom game.
#EveryFamicomGame 52: #DoorDoor
The first game on the Famicom by Enix, a company that would eventually merge into @SquareEnix. I liked the box art on this one. It was paper cutouts of the characters.
#EveryFamicomGame 51: #Warpman
This has "My First Video Game" written all over it. Want to get into game development through a class in high school or YouTube tutorials? You're probably gonna make something like this pretty early on.
#EveryFamicomGame 50: #RoadFighter
I'm glad I got to draw my favorite fast car. I don't care too much for speed, but this #Corvette is the absolute king of body shapes.
Also I find it amusing that 1969 had most of the best cars in general.
#EveryFamicomGame 49: #FieldCombat
The most American game so far didn't get released in America. Huh.
The Famicom cover for Ultima Exodus has some cartoony depictions of our heroes. Not surprising though since a lot of the game was adjusted to accommodate an audience familiar with JRPGS
#nintendo #retrogaming #nes #gamecollecting #oldschool #podcast #WRPG
I think Yume is a Famicom Disk System. It explains all the colours, even the yellow buttons, and her red stripe patternat the bottom of her design. Videogames used to be considered toys afterall.
#SSSS_DYNAZENON
Retrogaming Memory! ❤
Title: Teenage Mutant Ninja Turtles
Publisher: Ultra Games
Version: NES/Famicom
Year: 1989
#EveryFamicomGame 48: #ElevatorAction
It has elevators. It has action. It has the color palette of a Play-doh multi pack. It looks like it can play on an Atari 2600. What more could you want?