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Wireframe, mipmaps, mixed and textured. Inky Caps Clash looks damn nice! https://t.co/C9KRIaTlDe #screenshotsaturday #madewithunity #gamedev
Using xNormal I generated normal maps, AO, and bent normals (for lighting). The last pic is the final diffuse map.
finished some maps,,,, u can see some screens here https://t.co/WsBaeW3l26
OPEN CALL: @uforgegallery asks artists to submit work that employs imagery related to maps, travel, & exploration.
Today I completed the Damp Mine battle maps, ripe for goblin occupation! https://t.co/v2DWdfIhdl #rpg #rpgmap #dnd
The setting for my next animated series will take place in 2 maps, the first is a Nether version of Withers Challenge
#Halo5 Free DLC, 30+ Multiplayer Maps, and Arena Gamemodes News - http://t.co/BKK0DWZ3TI
A bit late, but for #indiedevhour this week, it's maps, maps and more maps
An ingenious new typeface inspired by old maps, but made with algorithms http://t.co/dfXhG5FoKx
Me and Mikk working on something new - random maps, proper paths, orbiting etc #gamedev #indiedev #screenshotsaturday