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The scaling notes @CodenameJ6 sends for @ReensAE to build the map are the best, truthiest notes.
The new update is out!
This includes fixes for avatar scaling, minor UI improvements, dark and light mode, and the return of limb editing AND version display so you know when to update!
[https://t.co/4Mm4cxfBxl]
[#Roblox #RobloxDev #RbxDev]
Fucked up the grey scaling a lil bit so ignore a white spec lmao #Splatoon2 #NintendoSwitch
got comissioned to sprite this buff saiyajin lady oc, was actually pretty fun, heres also the draw I did before scaling it and posterizing it.
#pixelart
No. 15 of 31 - "Mega Rex" A fun idea of just scaling things up as I love big mechs walking in distant fog. #METALGEAR31st @VogtRoberts and @HIDEO_KOJIMA_EN #MetalGearSolid
Once in a midlane now he's BACK!
With the recent buff on his Q Scaling, Lethality Varus is back in the meta!
- Main Keystone: Arcane Comet
- Core Items: Manamune, Youmuu's Ghostblade, Last Whisper Item (Either Lord Dominik's Regards or Mortal Reminder), Duskblade of Draktharr
Sorry I forgot to make the lines on a vector layer for scaling..... here is shojo dream color scheme Connor #DetroitBecomeHuman #ConnorArmy
There's something very therapeutic about photo studies and frog paintings. Having done thousands of these makes it easy to zone out and relax. I had the foresight to scale up before getting into details. Scaling down to 25-50% at the end is better than any sharpen filter.
I felt like drawing some cool squids for a cool kid! @UnknownKongYT 's cool squids, specifically.
The scaling and likely more stuff are kinda off, so I hope that doesn't hurt the art too much.
"かくだいしゅくしょう/Scaling"
#ひめくりシラカワ (Jul.11th, No.867) #drawing #illustration #イラスト #お絵描き
筆ペン、シャーペン、photoshop
Elise needs a healthy diet of experience points. preferably in the form of enemy forces. https://t.co/Lr4l05oNl2
...you'll probably want to download the DA version of this since twitter will likely compress/artifact the heck outta the grayscaling here cwc;
hmmmmm i wasnt entirely happy with the composition but after scaling and rotating it i think i like this a lot more
@rastapastatf2 this is the type of designs i can do, usually high detail anthro chars (i can do bloxxy too) and logos and UI made in illustrator for high res and scaling :)))
@DanSchumacher21 This is what they look like in Photoshop. The red dots and the rectangles are guides for scaling, placement and pivots. I wrote an import script that pulls it all apart to a sprite sheet, reconstructs the hierarchy and applies components based on layer naming
decided to mess around a bit with downscaling and touching up a drawing to make a portrait for a fake-pixelart sort of deal
#DnD5E: #TombOfAnnihilation - Week 7 is #live on https://t.co/P35NlClArj! We make it to the lost city of #Dungrunglung after avoiding the #Undead and scaling the #Firefinger tower. Now we stand in front of an ancient structure with Frog like Humanoids staring us down fiercely.
I understand this looks more crude than the previous version, but this is an experiment for planning textures. Tomorrow, I'll create a nicer version in Fireworks.
By the way, the Mario "graffiti" will not be in the final texture. It's there for scaling reasons as usual.