//=time() ?>
shards | steps:7 hue:74 tris:16 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:224 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:10 hue:99 tris:31 #generative #geometric #ProceduralArt #python #bot
shards | steps:15 hue:107 tris:67 #generative #geometric #ProceduralArt #python #bot
shards | steps:7 hue:2 tris:16 #generative #geometric #ProceduralArt #python #bot
shards | steps:8 hue:354 tris:21 #generative #geometric #ProceduralArt #python #bot
shards | steps:12 hue:91 tris:44 #generative #geometric #ProceduralArt #python #bot
shards | steps:4 hue:302 tris:12 #generative #geometric #ProceduralArt #python #bot
shards | steps:14 hue:327 tris:59 #generative #geometric #ProceduralArt #python #bot
I've been working on this Dva gun low poly model -around 3k tris-. Maybe I'll be texturing it soon 🐰💖
shards | steps:18 hue:28 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:312 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:15 hue:181 tris:67 #generative #geometric #ProceduralArt #python #bot
shards | steps:10 hue:186 tris:31 #generative #geometric #ProceduralArt #python #bot
I have created something in Blender, from complete Scratch for the first time. The smooth model does not port to #Roblox due to 5K Tris.
shards | steps:12 hue:322 tris:44 #generative #geometric #ProceduralArt #python #bot
shards | steps:8 hue:244 tris:21 #generative #geometric #ProceduralArt #python #bot
shards | steps:16 hue:99 tris:76 #generative #geometric #ProceduralArt #python #bot