Implemented a new Dev Feature to make spawning entities faster and easier.

1 7

I just implemented the first animations!

2 8

Trust me, this represents progress. implemented loading different chefs.

7 20

finally implemented your brush settings whilst practicing hands today, thanks for sharing them!

0 2

Implemented recoil in when a unit is hit. Also it shows the damage.

14 12

Whilst unfinished, a Temple Guardian has now been implemented with some great animations by BobMowzie. Intimidating!

3 10

Just realised my lighting had been fucked up the whole time. Reimplemented it properly now.

5 3

Got full armour sets implemented today, along with other minor stuff!

17 36

Just implemented new Ships on my next game, the spiritual successor of theNEXTjump (lol)! Here's one of then:

0 0

Implemented my egg stealing mechanic for my Steg and Rex!

5 15

Finally finished the Sandstorm Titan and implemented new skills

5 12

Got wavy particle trails implemented into the new particle system!

7 7

Did some coding for Implemented Messagebox and tutorial. PICs some random LV4/6 dungeons.

1 2

Reached 200 followers on tumblr! Also water is implemented ingame now

5 6

Some basic implemented for It fades out when inactive. Critiques welcome!

12 39

just implemented helmet and armor meshes. here's what the game looked like a week ago, and how it looks now.

1 8

Back to game dev, implemented basic lighting!

7 37