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2/ Collected by Griffin Isle @artbynafay. This was the first offer I got. This process was the first stage in which I developed my style.
I think @MXXN_WRLD is the best mint for 1.2 $SOL right now. I tried the @ProtocolFrancis that they developed, it works very smooth and team is exciting me with all their quality and skills. Just invest and leave the rest to the team. I'm waiting for @SolanaWikipedia. Full trust✌️
Cryohazard
Developed by @BurstErr0r
Fully playable on your browser, it's a Game Boy styled adventure horror game with multiple choices and branching paths. It has a captivating story, a really nice atmosphere, well-designed creatures, and creepy environments.
I really love detailed work and in this art I tried to show all my passion for this, I worked on every detail manually
Do you also sit for a few more hours after completing the drawing and finalize the details,because it seems to you that they are not well developed enough?
#NFTs
4 years ago today, Soulcalibur VI was originally released on PlayStation 4 and Xbox One at JP, & PC via Steam worldwide. It was developed by Project Soul and published by Namco.
I just developed my current artstyle this year! That Rukia drawing was my first to try out the style in my head on and Yumichika is just one month old. ^•^ https://t.co/wdDMhMhUKJ
Pov you are an interesting and well-developed character but nobody pays attention to you and you are only ever seen as a supporting character for your more popular brother’s antics
Our homage to Castlevania: Symphony of the Night, an action role-playing game developed and published by Konami for the PlayStation. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director.
More Clever Ghouls here
https://t.co/0WFD1SY8E2
Absolutely! I always aspired to realism, and although it’s not photorealism, I love how my style has developed! https://t.co/jO49pF7Zd7
Thank you dear Wisey @WiseApe4 for acquiring "Personas" on secondary. Relieved it finally came to you 🙆♂️♥️
Secondary sale of old piece makes me throwback, including this, reminded me of how I've developed the form from past year--despite the consistent theme
#MutoharysSecondary
Shares my most developed OCs I’ve never posted or spoken about to anyone even though I’ve been using them since…. Like 2009……………..
I've noticed that ever since I developed that bean style they've been changing? elongating and.... becoming more ridged? I think I prefer the OG style with just slight variations to take from the newer one. the OG has more character imo
【VOCALOID4】The vocal synth of the hour is Mirai Komachi.
Developed by Bandai Namco Studio, Inc., Mirai Komachi represents a futuristic idol who aims to bring happiness to people around the world.
#inkgoretober 3 - cannibalism
i Gotta post more about these guys i have soooo much developed but i havent shared any of it yet 😭
15 years ago today, Guilty Gear XX Accent Core was released on the Nintendo Wii at NA. It was developed by Arc System Works and published by Aksys Games.
Thief (2014)
"The City", concept art.
Developed by Eidos Montréal.
OCtober Day 15!
Today I introduce Lisa Eagleheart!
Aged 21 and Daughter of the President of ToriTech, the company that developed the WINGS technology. Is set to inherit the company
Is well mannered but naive, and does not wish to inherit ToriTech.
#OC_tober2022