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Today I did not feel like being the whole day texturing, so I have used a few hours of the night, with the retopology of a "forgotten" project
I only need to add the fur in the boots, and the retopo will be finished.
Slowly approaching bear! I'll be sorting out his retopology today. ^^
#oc #b3d #blender3d
I'm working on Bradan's model now! I want to finish his sculpt today, and maybe retopologize and texture him if I have time. I'll be sharing all the renders for the finished models soon. ^^
#oc #b3d #3dmodeling
So this is my first ever 3D fan art. It was created from the concept art by @Pori75798494 . The model has some topology and texture issues but I am proud of the result. Hope to further improve my skills for later pieces. Criticism would be appreciated
#b3d #blender #3dart #art
Chissà cosa vorrà Paperino così di corsa… forse ricordare che in edicola ci sono due nuove puntate di SanRomolo 2021!
#TopolinoMagazine #Sanremo #Sanremo2021
@RubberNinja topology really depends on the model/character you created, with the imp i needed a decent topology to bend but when it comes to robots such as this fine fella as long as i get rid of the obvious un-necessary tri's you are generally fine, just keep bits that make the shape
@RubberNinja @Remanance topology is fun when you have less triangles than the Mario 64 model
@Feylock_art @RubberNinja Oh man I think these are two that I have wireframes for. The character is a WIP but real happy with the clean topology on it.
@RubberNinja I've been doing 3D for a while now, and lately moved more into sculpting. But what I've learned about making characters for animation is that rigging artists thank you for smooth topology. 🙏
@RubberNinja i'm a game artist, and i mostly work my way up from low polygon counts rather than sculpt, so all my stuff is mid-poly with handplaced topology. for faces, i cut loops around the eyes and mouth and just add detail and polygons for smoothing. for joints... i suffer
@RubberNinja Here's the retopology of some older stuff I worked on! The more recent things are still under NDA but I do modeling and retopo all day.
It's really cool to see that you're getting more into 3D, I can't wait to see what you make in it👀!
@RubberNinja Made this guy back in college, can’t get the topology though of course. Sculpted entirely in Cinema 4D, it’s too expensive for me now so I’m hoping the blender transition isn’t too confusing
@RubberNinja Howdy howdy!
I have an ArtStation here: https://t.co/KcnQOGCl6O
and also some topology pics:
Took a little time, but the model is finally ready for retopology! Super proud of the way it is looking! #zbrush #3dart #3dmodeling