//=time() ?>
shards | steps:16 hue:310 tris:76 #generative #geometric #ProceduralArt #python #bot
shards | steps:15 hue:237 tris:67 #generative #geometric #ProceduralArt #python #bot
shards | steps:13 hue:65 tris:51 #generative #geometric #ProceduralArt #python #bot
shards | steps:16 hue:103 tris:76 #generative #geometric #ProceduralArt #python #bot
shards | steps:9 hue:285 tris:26 #generative #geometric #ProceduralArt #python #bot
shards | steps:17 hue:249 tris:85 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:91 tris:95 #generative #geometric #ProceduralArt #python #bot
this guy was really cool, but does this really have to be 20k tris??
shards | steps:8 hue:77 tris:21 #generative #geometric #ProceduralArt #python #bot
shards | steps:9 hue:246 tris:26 #generative #geometric #ProceduralArt #python #bot
shards | steps:11 hue:86 tris:37 #generative #geometric #ProceduralArt #python #bot
@SeanHicksART @gogosuperteam Sure, I kind of fucked with the geometry a bit, but filling the end of the head with tris and such is the only way I can think of doing it
shards | steps:13 hue:291 tris:51 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:122 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:10 hue:293 tris:31 #generative #geometric #ProceduralArt #python #bot
shards | steps:10 hue:318 tris:31 #generative #geometric #ProceduralArt #python #bot
shards | steps:16 hue:284 tris:76 #generative #geometric #ProceduralArt #python #bot
shards | steps:18 hue:130 tris:95 #generative #geometric #ProceduralArt #python #bot
shards | steps:12 hue:75 tris:44 #generative #geometric #ProceduralArt #python #bot
shards | steps:4 hue:270 tris:12 #generative #geometric #ProceduralArt #python #bot