画質 高画質

I'm so sorry for staying up~! I was...REALLY into the game //// I hope I didn't make anyone stay up too late! Thank you so much for watching me, Demon's Crest is quickly is becoming one of my favorite SNES games~

Also.... the amount of people streaming Elden Ring right now....

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Le roi lion (1994), SNES/Megadrive/Amiga

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SNES palette for Coiffio commission from Perfect Hair Forever

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Hotarigma

Source: Hotareeca
Mega Man X3 (SNES) by Minakuchi Engineering and Capcom

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Chef Kawasigma

Source: Chef Kawasaki
Kirby Superstar (SNES) by HAL Laboratory

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Sigmon Greedma

Source: Simon Greedwell
Sunset Riders (SNES) by Konami Gaming

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More gameplay screenshots (plus Hiryu no Ken III with the Famicom controller tutorial). I really tried to like Golden Fighter, I really did. 😭 And they didn't even fix the purely vertical jump on SNES. Can't jump diagonally still? 😕

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Acho q foi Crash Bandicoot (PS1) ou Spyro (PS1)

Dois joguinhos q vão estar pra sempre no meu coraçãozinho :)

Tbm tenho uma memoria de um jogo de tiro futurista q eu n lembro o nome (n lembro nem se era de ps ou de snes, só lembro q era um FPS futurista c um HUD todo doido) https://t.co/mxnWHhDvAV

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Here's some of the original artwork used in the Spider-Man levels of SNES 'Spider-Man and the X-Men in Arcade's Revenge' (1992). These 16x16 pixel block are pieced together to create the level's background. All recovered from my original development discs. 30 years ago!

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Remastered Edition

-Programmed the "Counter Attack" move.
-Removed at least 1 frame of delay of all animations.
-Jump Forward just like in the SNES (just need to press B button instead of B+direction)
-& more

https://t.co/4FX6OR9T04

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A Console-Tan doodle done quick, some "lucky" anon gets a confused CDi-Tan for their birthday. Hope they didn't want a SNES - no refund on boxed bimbos!

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Carnage sprite frames ( from the original artwork files ) used in SNES 'Spider-Man and the X-Men in Arcade's Revenge'. The images in the .LBM format files were processed into SNES format sprite data using our 'scanner' utility program. Converted from 16x16 pixel blocks.

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In 1994 Software Creations started work on an untitled Shoot-Em-Up game for the SNES. It was programmed by my good friend Ste Ruddy but was never finished - I don't believe a publisher was found for it. Anyway, here are some of the original artwork files for the game.

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I found a few more original artwork files for Software Creations' un-released SNES Batman game. The final image is scribbled over for some reason.

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Here is a shot of a WIP i've been chippin' away at. I've had a lot of fun so far!
What's yer favorite SNES game?
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Sigmafka

Source: Kefka
Final Fantasy VI (SNES) by Square

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Let’s just take a moment to appreciate this amazing box art - Yoshi’s Island and Kirby for the Super Famicom 🌴☀️

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Eggario, Egguigi and Eggpeach
Source: Mario, Luigi and Peach
Super Mario World (SNES) by Nintendo

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Sigmarmanda

Source: Valigarmanda
Final Fantasy VI (SNES) by Square

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