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Hey everyone - I did not stream at my usual time last night ... I’m going live tonight tho 11:30pm-1am... no scheduled guests like usual ... just chilling and boosting ... open mic tonight ... just come on and promote your project! #zeropipeline #therewillbeink ##indiecomics
Excited to be starting the @PacBio webinar now! We would love to see what SMRT sequencing can do for our favorite glow-in-the-dark crustaceans, ostracods! We have DRAWERS of tubes but no genome! @PacBio has new small organism-friendly pipelines- we want to play! #HifiExhibit
I drew Arynn yesterday, trying to follow Sakimi's pipeline (but it was so uncomfortable to me, so eventually I've rendered it manually with a blurry brush). Did not plan to post here first, but my friends liked her, so why not, maybe you'll like her too c:
Some ideas for this week :D Gettin mah pipeline down pat and I'm so excited!!
And done!! Working on a Dhampir with muscles next, and doodled an incubus lad I really want to translate to digital, so those are in the pipeline!
#fanarttuesday #darkstalkers #portaitart #digitalart
@DancingViru @Gaohmee I see you get my Character Art Pipeline...
@SapirWarren Awesome thanks for the support! We have 4-5 more books in the pipeline coming! Each one with its own art-style and genre, but all with quality characters and storytelling with the quality of the reader’s experience always in mind! #zeropipelinecomics #zeropipeline @zeropipeline1
Study session. I think my art pipeline was wrong. I should use lasso and paint areas at the beginning, not just copy the reference.
#digitalart #artist #academic
hmst, playing around with adding accessories and new shapekeys through blender but the pipeline is weird and too much work to keep it for commissions; if i do use it, it'd just be for personal edits, otherwise i'd just work primarily through unity
Guess who finally decided to try out Unity's HDRP thingy. Absolute ball ache to get the hang of...not even sure I have yet. But it looks pretty. :3
#gamedev #IndieGame #IndieDev #Unity #MadeWithUnity #Crusader #IndieWorldOrder #IndieGameDev #RenderPipeline #Bloom
What? He's open for work?
That's right! I create environments inside of UE4 using industry-standard software and pipelines.
I have also provided realistic renders of jewellery for a client's website for use in thumbnails.
If you have a job that's suitable, contact me!
İ̶̠̹͓̈́̍̈́̋͐̊̀̐́͘n̷̗̞̣͚̥̜͕͈̄̓̅̍̂͊͜C̴̢̭̬̮̣̃̌͑̈́̃̈́͌̀͋́͜͝o̴͕̦͚̗̰̦͖̱͖̼͋̑̓̌̈̽̃͋͘M̷̟̟͚̖̀̾̾̀͋̑̔͝p̸̡̨͈͓̭͖̻͚͙̗͓̲͍̗̞͐̾̔̈̀́̃́̌̊͝͠Ļ̴͉̝͈̣͛̾̀̽͛̎͒͊͂͘e̴̫̯͈͈̬͓̱̫̼͈̋͆̋̾̐́̈̍̿̅T̸̛̲͒̓̀͠͝͝e̷̛̼̥̥͓̮͊̇̔̊͊͗̏̾̐͑̊̒͝
Enjoy this sneaky teaser for something coming down the pipeline on @KaguyaMatsuri's ;)
anyone else here from the elsword to genshin impact pipeline?
'The Leads Are Weak': It's Time to Go Beyond MQLs and Drive Pipeline With Social Instead (via Passle) by @Timothy_Hughes https://t.co/R7E7ND8yqJ @DLAIgnite #socialselling #digitalselling #sales #salestips #salesleader #prospecting #coldcalling #virtualselling
Earlier today: Studio Pipeline from Maya to Blender on LilWild https://t.co/nNW0y3bXRP #b3d