Hey everyone - I did not stream at my usual time last night ... I’m going live tonight tho 11:30pm-1am... no scheduled guests like usual ... just chilling and boosting ... open mic tonight ... just come on and promote your project!

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Excited to be starting the webinar now! We would love to see what SMRT sequencing can do for our favorite glow-in-the-dark crustaceans, ostracods! We have DRAWERS of tubes but no genome! has new small organism-friendly pipelines- we want to play!

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I drew Arynn yesterday, trying to follow Sakimi's pipeline (but it was so uncomfortable to me, so eventually I've rendered it manually with a blurry brush). Did not plan to post here first, but my friends liked her, so why not, maybe you'll like her too c:

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Some ideas for this week :D Gettin mah pipeline down pat and I'm so excited!!

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And done!! Working on a Dhampir with muscles next, and doodled an incubus lad I really want to translate to digital, so those are in the pipeline!

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Awesome thanks for the support! We have 4-5 more books in the pipeline coming! Each one with its own art-style and genre, but all with quality characters and storytelling with the quality of the reader’s experience always in mind!

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Study session. I think my art pipeline was wrong. I should use lasso and paint areas at the beginning, not just copy the reference.

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Say hello to one of the first OC's of mine on this site!
Her name is Anthakia. Loves shiny things, is colorful herself. I will reveal more details about her as I make more renders and animations of her.

She also represents my experiment and work on NPR 3D pipeline

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‼️Speed Skullpt‼️

Skulls are my go-to when testing out new techniques and pipelines. just posted an awesome guide to using Freeze SubDivision Levels in ZBrush so I wanted to give it a shot hands-on! :>

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the shitty sketch to actually decent drawing pipeline is very much real

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hmst, playing around with adding accessories and new shapekeys through blender but the pipeline is weird and too much work to keep it for commissions; if i do use it, it'd just be for personal edits, otherwise i'd just work primarily through unity

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Guess who finally decided to try out Unity's HDRP thingy. Absolute ball ache to get the hang of...not even sure I have yet. But it looks pretty. :3

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What? He's open for work?

That's right! I create environments inside of UE4 using industry-standard software and pipelines.

I have also provided realistic renders of jewellery for a client's website for use in thumbnails.

If you have a job that's suitable, contact me!

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İ̶̠̹͓̈́̍̈́̋͐̊̀̐́͘n̷̗̞̣͚̥̜͕͈̄̓̅̍̂͊͜C̴̢̭̬̮̣̃̌͑̈́̃̈́͌̀͋́͜͝o̴͕̦͚̗̰̦͖̱͖̼͋̑̓̌̈̽̃͋͘M̷̟̟͚̖̀̾̾̀͋̑̔͝p̸̡̨͈͓̭͖̻͚͙̗͓̲͍̗̞͐̾̔̈̀́̃́̌̊͝͠Ļ̴͉̝͈̣͛̾̀̽͛̎͒͊͂͘e̴̫̯͈͈̬͓̱̫̼͈̋͆̋̾̐́̈̍̿̅T̸̛̲͒̓̀͠͝͝e̷̛̼̥̥͓̮͊̇̔̊͊͗̏̾̐͑̊̒͝

Enjoy this sneaky teaser for something coming down the pipeline on 's ;)

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anyone else here from the elsword to genshin impact pipeline?

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'The Leads Are Weak': It's Time to Go Beyond MQLs and Drive Pipeline With Social Instead (via Passle) by https://t.co/R7E7ND8yqJ

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Earlier today: Studio Pipeline from Maya to Blender on LilWild https://t.co/nNW0y3bXRP

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