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Quanti sospetti… ma sapete cosa significa questo detto? Si riferisce a un fatto talmente strano da risultare sospettoso. D’altra parte, avete mai sentito di gatte che covano uova (Sepulveda a parte)?
#TopolinoMagazine
Volete unirvi anche voi all’escursione delle GM? Quale destinazione proporreste?
#TopolinoMagazine
Basically redoing the head from scratch once I realized I should probably search up what topology is. Much happier with how it's looking now!! #Spiderbaturday
Ormai lo sappiamo, Newton Pitagorico è (anche) sinonimo di guai! Figuratevi quando annuncia di volersi unire alle GM, lui che non è mai stato un amante delle escursioni! Ha ragione Quo, gatta ci cova? Scopriamolo su #TopolinoMagazine 3402!
Fantom--- Lord Quackett non demorde! Cosa avrà in mente? Grandi piani, solo su #TopolinoMagazine 3402!
"I wounder what's next on my todo list"-
Some more progress on Fox.
I rigged the retopologized mesh
colors are not final at all btw #Blender3d
Finished the Sculpt Portion of my #artstation entry for the Grand Space Opera : Light Age Challenge. Moving to Retopology now :) Excited to start texturing.
#3dart #gamedev #characterdesign #characterart #zbrush #videogames #sculpt #artistsontwitter
Think that's enough progress on Truffy for one day. Getting into the small parts and details this week and maybe prepping for retopology.
https://t.co/RewFf4ifqQ
#characterdesign #characterartist #3dmodeling #artstation #artstationchallenge #zbrush #spaceopera
فيلم Battle for Sevastopol يروي سيرتها الذاتية. و كيف انضمت إلى الجيش الأحمر خلال الاجتياح الألماني للاتحاد السوفيتي لتصبح واحدة من أكثر القناصين فتكاً في الحرب العالمية الثانية.
From Geometry to Topology: Inverse Theorems for Distributed Persistence. https://t.co/7QCttWy47D
the first is @/Topolisu and the others are for some people on discord :))
Still working away at this.
The remesher didn't really give me the results i wanted, so I'm going to have to retopologize the model manually.
It starts with concept art.
Then a low poly garbage model - 9k triangles.
Then a clay model for better detail - 600K triangles.
Then a clean end result of re-topology - 20K triangles.
Originally, I was going to use a different model for the penetration scenes- but it turns out redoing the butt of the triceratops babe's retopology isn't too hard, so I should be able to use the same model for all scenes :3
@toasterbbombs 1) Smooth Subdivided Cube because I don't like sphere topology at the top and bottom
2) Oops, only 2D mouth textures lmao
3) Definitely room for improvement, but here's how I did the quills on mine