April was pretty quiet, I was busy working hard on school-stuff (will make a new thread for schoolwork). I did participate in the 2017 adventure-game-jam as an artist and I made a few assets. May was equally quiet. I didn't really make anything personal in June, July picked up.

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L'art de Rafael Chies (), artiste 3D freelance, spécialiste développement, éclairage et la modélisation des environnement & assets. Il maîtrise Zbrush, Photoshop, Maya, 3ds Max, Mudbox, Mari, Nuke, V-Ray, Substance Painter ! 😮🎨 https://t.co/Bij03DxJq2

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By the way, here's that whole Robin from art that I posted a piece of before. Was planning it for something but will use other assets.

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Working on few old school console assets. I'm wondering if you can recognize them 🤔

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Moonlit Cove without the player. I recently went back and am still working on redrawing all stage assets...it is taking a while but it's worth it haha
Only thing I know I'll change is the bottom rocks.
Major thanks to the galaxytrail discord for helping me improve my sprites.

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Rogue and Morrgana, showing off assets.
Background is an official Pokemon HD wallpaper. :E

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The brings new screen dimensions as well as a need for new assets. This primer will get you up to speed: https://t.co/D4nQ91anjC

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ESTRANGED - First time using Substance painter on assets.
Behance-https://t.co/1y5UTdIxFA

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It's and we show you some province assets. Because upgrading NEEDS to be visually rewarding!

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Late but.. hi ! I'm Kat.
I work in the games industry doing 2D assets. Still finding time for my own art. New to Twitter.

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CM of delinquent boy who mysteriously transformed into a girl and is discovering his new assets. https://t.co/nO1wKVMK92

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Minimalist RPG assets. Trying to go as small as I can.

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Me: I'll not cover much with foreground assets.
Also Me:

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Coding a bit of chapter 4 finally! I need it to test some other assets.

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An Akechi sprite that didn't make it into the game (I think), but is still in the assets....

I'm losing it

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Wanted to try my hand at some quick colourful city builder assets.

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More gaming icons added to the Mega Icon Kit for Unity. Getting close 2000 assets.

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I stitched together a full image of Sandalphon (minus the swords) from his raid assets.

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More messing around with 's assets. Now I have a working menu system!

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