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funniest shit I've ever drawn
one of the many concepts for #DokiBountyHunter new skinsuit, Rendered by NIKOORIN
#dokigallery https://t.co/BQw1Suoi3C
sketching a potential new character + getting back into the rougher rendering style im sure some of you missed.
The 8bit,pixel, PS1, N64 style is still very popular today.
But when can we make 90-00s retro 3D render style great again?
@KaggyFilms I have rendered style! 🩷 Aaand a more silly kind of doodle style too
Render experiment ft.Mishima
( I'm finally out of my art block stump YAY! 😭)
#skklovechild #Skk
this feels more of like learning to render in one layer than learning a new method https://t.co/lNvwlDepnQ
I have not finished a single full-render character illustration so far this year 🔥🔥🔥🔥 https://t.co/YoJpgj58i6
Emang paling bener berenti dilineart ae, krna gkbisa rendering dg baik 😭 https://t.co/QRu770pqn7
so I wanted to draw "the big snek" from my dnd campaign, but I'm not really happy with how the art turned out- the problem is the composition, which I only realised after the rendering
I might as well post it as some seem to like it, but I'm definitely going to redraw it again
Final Tidebite render, I experimented but still dont understand backgrounds