画質 高画質

Hi Leafy ♥️

TEXTural playGROUND
12 pieces, 1/1s
1 sold
1 on live auction
0.125 eth

https://t.co/fSAK1Y4mS2

Trying to pay for NFT 🍎 NYC

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A kind of redraw of that one awesome frame from tLoVM ep4 with Vax going ham. Also trying out some new texture brushes.
But I'm wildly proud of how good this turned out. o.o

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We discussed a lot on the discord and came up with a design that is both very cool and cute💚
The attributes are now more clear 💧(🔥🌳⚡️)

And the texture is very soft and smooth🍮

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アニメ表現も肌の質感が良さそう!
神々しいドレスが出てきたので、世界樹を生やそうとしたけど、生えませんでした🍃
Skin texture looks good, even with the animated representation! I tried to grow a world tree in the background as the divine dress came out, but it didn't grow.

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🌎 Mexican Yorckh Juarez Jacome draws inspiration for his craft and art from pre hispanic culture, nature and all the colors and textures encountered in his vibrant country. “Ehecatl” is one of his very characteristic pieces available on ARTMO.

See more: https://t.co/FSiFzUF1gl

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🦋 𝗣𝗿𝗼𝗰𝗿𝗲𝗮𝘁𝗲 𝗕𝗿𝘂𝘀𝗵 🦋
บรัชสีไม้ meo
+ 10 Brush
+ 4 Paper texture

- 69 บาท ราคาเดียว

~

🛍 𝐋𝐢𝐧𝐞 𝐬𝐡𝐨𝐩 : https://t.co/7dRKkpEiSP
💬 𝐋𝐢𝐧𝐞 𝐜𝐡𝐚𝐭 : https://t.co/pgwXgwzQ8i

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What I do (taking Kawakami as an example) is I take characters from p5 and try to make them fit in the style of P5D by mixing assets and retexturing

Some wips for reference below

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🦋 𝗣𝗿𝗼𝗰𝗿𝗲𝗮𝘁𝗲 𝗕𝗿𝘂𝘀𝗵 🦋
บรัชสีไม้ meo
+ 10 Brush
+ 4 Paper texture

- 69 บาท ราคาเดียว

~

🛍 𝐋𝐢𝐧𝐞 𝐬𝐡𝐨𝐩 : https://t.co/7dRKkpEiSP
💬 𝐋𝐢𝐧𝐞 𝐜𝐡𝐚𝐭 : https://t.co/pgwXgwzQ8i

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マレニアの義手を基に金の質感の練習
the gold texture practice with Malenia's prosthesis

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He's hard to draw. He's made of too many weird textures.

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Forcing myself not to end up just making an entire galaxy to explore for VRC, here you have some progress on one of the models that I mentioned yesterday.

Not done any texturing yet, just model

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Texturing in 256x256 its so fun, specially with the blur tool.

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I have finished the main part of burn trap, later on I may tweak around with it but up next would be the glam rock endo with some custom-made endo parts!

then it will be time for texture work.

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I also put some colour in here and there and agh I just cant get over crispy brush pen textures 🥹

// //

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My 6th material drop is now live on !!!
This gallery showcases some of the texture work made with to achieve the interior of the capitol.
Check out the following link for more HD renders, GIF and videos: https://t.co/2uYXX4VjiN

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Nesse momento também revisitei o design das roupas, fazendo um paintover sobre os modelos.
Simulei novamente no Marvelous, refiz as texturas no Painter e finalmente cheguei no resultado que eu queria.

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Esculpi novamente os personagens e projetei os paintovers anteriores no modelo. Isso serviu como base pra levar pro Substance Painter e continuar dali.

Me inspirei bastante nas texturas handpainted do Arcane nessa fase do processo.

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Pintei as texturas diretamente no Photoshop, simulei as roupas no Marvelous Designer e juntei tudo no Blender. Essa foi a primeira versão dos meus personagens em 3D.

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