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So heres my attempt at coloring my fursona. One is a more bat-themed color pallet, the other is a more snow or ice theme! I like both but tell me which you like too. These are flats so the detailing will happen when I decide which one.
@_bunchi_ YASSS I need more supportive art mootsss :< I would love to be urs! I love the detailing on ur art, I basically have a chibi cartoon orientated art style but I have over 6 styles lol 😂
I also play a lot of roblox and is always open to art trades and having convos hehehe https://t.co/yvMqhcrgdO
Motorcycle Modelling and Texturing [COURSE]
Check Now 👉👉https://t.co/dqx5KLYDgb
Learn the Complete 👇
- Modelling and Detailing
- UV unwrapping and Baking
- Texturing with PBR workflow
- Rendering
#indiegame #login #IndieGameDev #art #3dmodeling #animation
Koei Tecmo and Gust have shared new screenshots and information for Blue Reflection: Second Light, detailing a new character Shiho Kasuga as well as the Heart Tope & Refnavi gameplay systems: https://t.co/yfP8vZFEi3
moon is getting into gymnastics
i really gotta come up with a family/friends tree thing detailing all the people in moon's life sometime
Update from today's stream, we messed around with some detailing! Not sure if we'll stick with it or not though...
Also probably no stream tomorrow but stay tuned!
I had a lot of problems getting his hair even close to what I wanted. Went with a "less is more" attitude when detailing it. Not entirely happy but I'm satisfied nonetheless, I will learn and improve.
#digitalart #clipstudiopaint #originalcharacter
i also painted this one last week! it’s not a Buff Illustration without a starfield and some cheesy mumford lyrics in gold detailing so, you’re welcome 🌌✨
progress! also this is my reminder to myself to finish detailing that braid but not to zoom in beyond 100%. these details will be tiny in the final thing
So concludes the first Arc of my DBZ game, a detailing of the Arc in the link here; https://t.co/DuMQItEbxq
@visodette Detailing. A lot of people I know really don't care for it but small details are some of my favorites sometimes I know I get too caught up in it. The rendering process as a whole too for all the color variation I can put in.
Streaming some Blender in ~5 minutes, I'll be working on some detailing for my current robot Salamence commission.
https://t.co/UIodBIpB48
Nahh. It still have unfinished touched but I am happy to leave as it is. I think what I need to improve is mainly detailing and how to use correct color. May Hada can improve more after this.
Did this a while back when I had migraine, soo it's bad, I did trace the fountain from an Irl one but I added the top piece of the fountain and I added the detailing but whatever enjoy this empty brain drawing lol
My half of a skin collab/trade I'm doing with @CampestralCamp! For the collab we each make an HD unshaded base, and then we swap bases and add shading/detailing.
This is the unshaded half I made them!
I've started to add Kohva's outfit! Internally I always complain about detailing these so much but on the other hand I love it!
After a difficult couple of weeks I can continue my projects, uff!
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Extra: STRONG LEGS OH YESSSS
On this day 6 years ago, the first screenshots of BlazBlue: Central Fiction were released. The mechanic "Exceed Accel" was revealed along with detailing Naoto and Hibiki's Drive systems. The original article can be read here: https://t.co/u4heEeNL21
Glad I ended up doing art after all; it was great to chill and chat with you all!
Warmups are of @ArtMunStudios and @Visy23 ! Go check them out!
Also...JUSTICE FOR GOTHNAT @fazziesan Her flats are done; now onto detailing!!