画質 高画質

Playing with and in

Its still but so far the new hair tools are super intuitive.......next the hairstyle

4 26

new character WIP
was doing some anatomy practice, but i end up finding this juicy fanart by https://t.co/Pa2RkAtc75

1 2

embedded in the ground めりこみ

5 17

93日目 
水の揺らめくガラスのリンゴができましたー!

波系のやり方いろいろありますが、シンプルに波モディファイアで実装。
真ん中からゆらゆら波打つ感じがうまくできたと自己満足☺️
これをベースにさらに発展させたーい!

4 41

이글콥님의 아이소메트릭 배경화면👍

쨍한 노랑과 파랑, 그리고 스포츠에 대한 열정이 철철 넘치는 방이네용🔥🔥

🏷️ 제작문의
https://t.co/p8s4tHwBPx

5 26

気になってたシェーダーとかマテリアルの解説本を買ってみたので今日もBlenderいじってた。アナルプラグじゃないですよ?

0 4

尖った耳をモデリングする際の理想のポリ割を考える夜。現状で結論は出ないが実機でのシェーディングとかとの兼ね合いもあるので暫定で次に進む。

3 8

Got back into the headspace, proportions are fine, just a weirdish angle. Redoing some areas like the neck muscles, hands and lower legs. Minor changes everywhere else. Going to wrap him up soon and use it as a base to learn more Blender modelling with. https://t.co/WdYYRPtRpb

4 22

VRMの基本アーマチェアに沿わすために閉じ気味で新規造形しています、アウトラインとライティングの確認中。この後仮のウェイトを乗せて動かしながらモデリングを進めていこうと思います

6 70

Finally got around to upgrading the graphics for my controller handles to better represent what attributes they affect.

12 292

「未来へと ナビを取れ 絶え間ない光で 答え探し続けよう」 モデリング3日目の進捗
 

41 82

お昼のblender部
アーマードエルフちゃんの頭の金属の印(フリーズ(Frieze)と呼ばれてる)できた
でもよく見るとガビガビガバガバ...

0 1

for your purposes i recommend dry gouache and wet bleed blender. i almost never use textured brushes for precise shading and usually shade with the lineart tool + blur/erasing but to each their own! if you HAVE to use a watercolor use the old version dense watercolor brush

0 1

課題はまだたくさんあるけど2人完成しました、とてもかわいい

1 17

This is model took a little longer than normal because I was switching to a newer computer and I had to set it up but here concept of chica I really like their toon style ( I might make some of the other crew too)#blender

7 60