today...
particle systems
simple geometry with noise and harmonic behavior

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This Shader was made by Jeremy Rotsztain at CODAME workshops!
Code: https://t.co/0DpgNYf4mx

Workshops: https://t.co/3Ez2CPIPkH

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Hello

I'm an illustrator and comic artist, currently working on my first solo project

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200703 Carnival Flower
Testing using custom colors in GLSL, practice making petals with sin, distance, and angle.

https://t.co/gxn5cPiyvY

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200626 Organic Grid
Testing using floor, rand2 and cnoise to generated distorted color grids in GLSL.

https://t.co/l6DOMFkRYE

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