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@dharlequin_vp @SonySantaMonica @corybarlog I know...😭
I still wanted to try to work some high rez that'd look not too bad, just for the fun of cropping some verticals where we got limited camera movements. (which shouldn't be a thing. Ever.)
original
cropped
reworked
The boy is getting some MOVEMENTS tonight, come hang out!
https://t.co/DxXXOpws1q
The only thing I want is to see the fight, I mean it, I just want us to see our giant boys showing off their best movements, I am not interested in human characters in those creature movies, they bore me.
Excuse to make a Dixie Kong
@SnyderDragdire I charge like $10-$20+ depending on what it is they want. Just simple stuff like blinking and looping movements.
Ok I really do prefer working with sword stuff
Kinda glad seeing as thats what Imma need for the game too lmao
Starting to understand a bit more with impacting the ground and small body movements but we shall continue to IMPROVE
On the latest episode of the Hope Dies Last podcast, I speak with exiled Egyptian artist @ganzeer about the 10th anniversary of the revolution and the role of art in movements for social change.
https://t.co/YplhBfRWcM
movements. It is possible the victim could be perpetually covered if they do not pull themselves back in time and Toyohiro claims that any would-be escapee will be absorbed into the tower.
Damage Reflection: To protect itself, Super Fly also absorbs and reflects any damage done
@PuccaNoodles Lip syncing. It feels somewhat satisfying to draw the mouth movements and watch the scene after working on it
407 - Roserade
Type: Grass/Poison
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.
#Gen4
400 - Bibarel
Type: Normal/Water
While its movements out of water are sluggish, it can swim as fast as any FEEBAS.
#Gen4
372 - Shelgon
Type: Dragon
Inside SHELGON’s armor-like shell, cells are in the midst of transformation to create an entirely new body. This POKéMON’s shell is extremely heavy, making its movements sluggish.
#Gen3
Someone tell me why kaoru is the only chara I’ve seen so far that does these erotic eyebrow movements during dance in the apocalypse
This is Chim-Ear-a newest addition to the Omnimatrix/Optimatrix
His movements cannot even be heard by a Vulpimancer and he can constrict his enemies. He can also hear things that are light years away. He also can shoot a sonic blast and he can generate an incredibly hot air.
hiya im moray!! i do funky little hand movements with my funky little pen and it makes things :) here's some examples of my (very inconsistent) art!!
[@ocealime] -🐍
327 - Spinda
Type: Normal
No two SPINDA are said to have identical spot patterns on their hides. This POKéMON moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
#Gen3
322 - Numel
Type: Fire/Ground
NUMEL stores magma of almost 2,200 degrees F within its body. If it gets wet, the magma cools and hardens. In that event, the POKéMON’s body grows heavy and its movements become sluggish.
#Gen3
Just one more day until the start of #EnderLilies Steam Early Access! Here's another illustration from our collaborator RENN. Don't you think our trustworthy Umbral Knight looks cool? Soon you'll be able to master his movements in ENDER LILIES! #indiegame
For efficiency reasons, CGI used for animating complex and intricate character designs movements such as Garo, Inuyashiki Ichiro, Kaiman, and Armored Titan. I mean look at these shots below, these complex design would be too hellish to animate on 2D FOR A WEEKLY SERIES.
258 - Mudkip
Type: Water
The fin on MUDKIP’s head acts as highly sensitive radar. Using this fin to sense movements of water and air, this POKéMON can determine what is taking place around it without using its eyes.
#Gen3
#HappyBirthday to Paul Cézanne, born #onthisday in 1839. One of the greatest of the Post-Impressionists, his works and ideas were influential in the aesthetic development of many 20th-century artists and art movements. #DaytonArtAtHome (1/3)