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Shares my most developed OCs I’ve never posted or spoken about to anyone even though I’ve been using them since…. Like 2009……………..
I've noticed that ever since I developed that bean style they've been changing? elongating and.... becoming more ridged? I think I prefer the OG style with just slight variations to take from the newer one. the OG has more character imo
【VOCALOID4】The vocal synth of the hour is Mirai Komachi.
Developed by Bandai Namco Studio, Inc., Mirai Komachi represents a futuristic idol who aims to bring happiness to people around the world.
#inkgoretober 3 - cannibalism
i Gotta post more about these guys i have soooo much developed but i havent shared any of it yet 😭
15 years ago today, Guilty Gear XX Accent Core was released on the Nintendo Wii at NA. It was developed by Arc System Works and published by Aksys Games.
Thief (2014)
"The City", concept art.
Developed by Eidos Montréal.
OCtober Day 15!
Today I introduce Lisa Eagleheart!
Aged 21 and Daughter of the President of ToriTech, the company that developed the WINGS technology. Is set to inherit the company
Is well mannered but naive, and does not wish to inherit ToriTech.
#OC_tober2022
【DECTalk】The vocal synths of the hour are the DECtalk voices.
Developed in 1984, DECtalk was a text-to-speech vocal synthesizer. It had a number of built-in voice settings, each that represented a unique character, including Perfect Paul, Beautiful Betty, Kit the Kid, etc.
@sugarcollars still in process! i had 6 months break from drawing, and developed my style into something totally else than things i drew before, just to fit my own liking/aesthetics better! my main art site is instagram, under the same name @hysbite . Hooopefully i will publish more soon!
Guess This is also means that all of those pink patches that namekians have also developed with age, since Piccolo doesn't have any there. Lol
I guess this is just a showcase of the way my art has developed over a year basically I say I have made it pretty far in that time
DeathScape (1987)
Published by Starlight Software
Developed by Tag, Pete James
#c64 #commodore64 #8bit #EC64Forum
How to Say Goodbye will be available November 3rd on Steam, Switch and mobile!
Developed by @FlorianVltmn and @baptisteworks, How to Say Goodbye is a puzzle game about grief and loss, full of hope and kindness
Wishlist now!
Steam➡️https://t.co/DNdmAQbric
【VOCALOID5】The vocal synths of the hour are the VOCALOID5 Standard Vocals.
Developed by the YAMAHA Corporation, these four vocals come built-in with the VOCALOID5 engine. The two English vocals are Amy and Chris, while the two Japanese vocals are Kaori and Ken.
Bellibolt was clearly developed to be part of Pokémon Company's line of large plush pillows.
Nobody can even deny this.
Official Art
Happy 1st birthday to Metroid Dread! Originally developed for the DS in 2006, it was released 15 years later for the Nintendo Switch. It is now the best-selling Metroid game ever!
May the Metroid franchise be blessed with more sequels! 🙏🏽✨
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Now available as a print! Links ⬇️
Can´t wait to see the black and white published version of this comic that I developed ( of what seems to be centuries ago? hahaha ) I´ll go visit SOFA ( small-Local pop culture convention ) tomorrow and find out. I´ll show you photos later guys! #comics #comicpages
Busy day, so here’s The #MyLittlePony Halloween costumed set as it’s developed so far