//=time() ?>
FNF Encore needs help!
An FNF mod that celebrates the FNF mods that made FNF what it is!
This mod will have Ron and Bob, Whity, and Tricky.
Looking for (Psych) Coders to help with a custom UI and Musicians!
@FNFNewsAnnounc1
probably we gonna need more coders, composers and charters but i wanna have all art done first
My Favourite C64 Coders No.48
Peter Baron
Peter wasn’t prolific, but what he lacked in quantity, he made up for in quality. C64 Salamander is awesome, & Myth: History in the Making is one of the finest platformers of the 80s & both were massive 94% ZZAP! Sizzlers. A class act.
My Favourite C64 Coders No.49
Mike Singleton
The C64 wasn’t Mike’s main machine but I couldn’t do a list of great 80s coders without mentioning him. He had a hand in the C64 conversions of Lords of Midnight & Doomdark’s Revenge and co-coded Quake Minus One. RIP Mike. A genius.
My Favourite C64 Coders No.50
Tony Pomfret
In just two years, Tony put his stamp on the C64 games world by coding six titles for the old breadbin. Hysteria for Software Projects, Mikie for Imagine & Firefly & Hunchback II: Quasimodo's Revenge for Ocean are my three favourites.
My Favourite C64 Coders No.53
Richard Darling
The Darling Brothers made 16 games between them for the C64. Richard was the most prolific and worked on some of the Commie’s best budget titles including BMX Simulator, Pro BMX Simulator, Chiller, Master of Magic & Spellbound.
My Fave C64 Coders No.55
Marc Dawson
Marc started out at Imagine, making BC Bill in 1984 before moving to Thor in 85 & coding the quirky Stairways. Staying in the Liverpool area, he then worked at Odin where he authored Hypa-Ball & the excellent Mission AD & Robin of the Wood.
My Favourite C64 Coders No.56
Simon Nicol
Simon’s first C64 game was TLL (Tornado Low Level) for Ocean. After that, he made Martech's superb shoot ‘em ups Crazy Comets and Mega Apocalypse before signing off with Back to the Future III for Image Works in 1991.
My Favourite C64 Coders No.61
Robert Steggles
As a kid I was too young & impatient to appreciate adventures but I was always impressed by Magnetic Scrolls' titles. Robert worked on Corruption, Fish, The Pawn & Guild of Thieves, by all accounts, 4 of the 80s greatest adventures.
Announcement! I Am Making A Eddsworld FNF Mod!
I Am VA Edd
Ryamino Is VA Tom
Need A Matt VA
I Am Also Gonna VA Tord as Well
Musicians-2
Coders-3
Charters-2
We Need 2 Artists I Am Only of them As Well DM Me Or Send Me Your Discord Server @FNFNewsAnnounc1 @ChicaBonBon1 #fnfmods
THE MY TRUE FEELINGS TEAM WANTS YOU!
We’re planning the development of Version 2.0! But we’re a small team and we need some extra hands to help!
We’re looking for:
2 Coders/Programmers*
1 BG artist
2 Animators
2 Charters
DM me your references if interested!
#fnf
RECRUITMENT POST!!
With another major update out, we're now looking to recruit more people to join the team! We're mainly looking for spriters to help with a wide variety of tasks. Artists are appreciated and coders are also very much welcome!
DM here or Discord: Sanio#5230
The @KiwamiNFT community is like nothing I’ve seen before. We have designers, artists, coders, CPA, CFA, marketers, entrepreneurs, media producers and more all willing to give their time to help build the #kiwamily
Come build amazing things with us in the Tengoku Club
#kiwami
Help wanted!!
Hello,we need you to work for the vs Jackson mod
We need
-musicians
-Coders
-charters
-Bg Artists
If you want to be in dm me in discord Zyl3thbl0x#4952
once again, we still need some help for our mod! we mostly need animators coders abd composers. thank you! (rts would be nice
@jamiebxne Might I suggest , you check out, @TheRefreshCNFT
@EL_MatadorNFT
@uber_boring_man and @WickedCapsie
and @zacharymojica , really talented artists,builders,coders and innovators in the space.
"dr robotniks diabolical traps" are actually just glitches in the code in a game rushed out for a mcdonalds tie-in. they are mistakes made by the coders, not features made by the villain of the game.