58: Honshogi: Naitou Kudan Shogi Hiden

Basically it's "How to play

This is SETA's Famicom debut, and they only have 7 games on it according to my list.

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57:

ASCII makes their Famicom debut with Rocket-Jumping: The Video Game. No really, the whole point is to move by firing a weapon.

jump maps but it's 1985 in Japan and moon gravity is on.

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56:

An inspiration for medieval video game rpgs, got a long franchise and an anime, and made by the developer of Xevious: Masanobu Endo. I didn't know what this was going into it, but this game was BIG.

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55:

Are you confused by the art? So am I. After watching some gameplay and a review, I had to double-check to make sure this wasn't a bootleg.

Speaking of the art, where's my people at?

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54: /

has arrived. I use to play him a lot in with a friend but when he moved I haven't been able to play it. I don't have a Switch.

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53:

Just my luck, there was ONE other game with Arabian in the title and I mixed them up in google images. Game number three-hundred twenty something is done I guess.

Anyways this is first Famicom game.

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52:

The first game on the Famicom by Enix, a company that would eventually merge into . I liked the box art on this one. It was paper cutouts of the characters.

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51:

This has "My First Video Game" written all over it. Want to get into game development through a class in high school or YouTube tutorials? You're probably gonna make something like this pretty early on.

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50:

I'm glad I got to draw my favorite fast car. I don't care too much for speed, but this is the absolute king of body shapes.

Also I find it amusing that 1969 had most of the best cars in general.

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49:

The most American game so far didn't get released in America. Huh.

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48:

It has elevators. It has action. It has the color palette of a Play-doh multi pack. It looks like it can play on an Atari 2600. What more could you want?

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47:

You can't go wrong with a good ol' space shooter. My cousin seems to exclusively play fps games and space shooters.

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46:

Or it's original name,

Considering the arcade release date and main character design, they could've just made this a tie-in for The Karate Kid. I think AVGN would've preferred this over the LJN game.

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45: Track & Field

I guess the Olympic Games weren't going to wait for Mario and Sonic's rivalry to start before becoming a video game.

And now they aren't even waiting for Sonic at all.

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44:

, maybe add in a Wrecking Crew DLC to Mario Maker 2? Destructible levels sounds cool.

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43:

I'm noticing a trend with Japanese exclusives. Lots of black backgrounds with little cute characters.

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42:

I'm under the impression that this was only released in Japan. I checked online, only Dig Dug 2 comes up in my searches for the NES.

If I had to guess why, it's the same reason as Space Invaders. Everyone already had it.

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41:

I thought it was gonna be a Pac-Man rip off, but It seems to be something entirely different.

Still has a yellow guy in mazes though.

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40:

I really liked designing this one. I'll include some variations in this post.

They're a bit dramatic for the game in question but I hope the original developers like it if they see this.

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39:

Decided to also upload the background because I like it quite a bit.

Sometimes I wish Nintendo allowed a few more than 5 games sent to America a year by each 3rd party. Some of these look pretty fun.

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