Evo going on inspired me to finish my artwork! Wanted to represent my main Jam and freshen up my hitbox with some new artwork! ♥ Here's hoping Jam makes it into soon!

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I'm looking through all the hitbox data/animations for Smash characters and appreciating all the finer details that are rarely noticed.

Did you know Snake does for an elbow drop for his Up-Throw?

I didn't till now.

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He's a 10, but his grab hitbox looks like this...

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"True assassins creed fans would understand that it's a sword legend as the daggers are only used for a final strike and not for main combat"
-BMG

Also
no. See images for references

It wouldn't matter since the hitboxes are mostly shown after the swing, in the slashes.

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we lost mixups and combo potential (which was already limited) for kill power that doesnt even actually help, not to mention the moves a flickering hitbox that doesnt match the animation except for the last frame like what is this???

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the 13 year old playing smash online after school as their conceptually favorite character being cluelessly shittalked by the random twitch streamer who lost to them about character matchups and hitboxes

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these characters all need either a nerf or a fix badly like asap before evo
- Batman should not be a brawler please change his class to assassins
- Finn fix his hitboxes already
- Bugs what is that up air
- Iron giant what is that up air
1/2

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Rose is feeling too old for this shit.
Lovely emote that I commissioned the amazing, wonderful, and whom people under 18 shouldn't check her twitter
This piece will look lovely on my new, Rose themed hitbox.

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wait this is the size of dr mario's down air hitbox

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Eheh giggle finally I can talk about my silly little character
Originally they’re a human but they got corrupted by an entity (the glitch) and got coded into the game, so canonically they have two hitboxes and count as two entities into the game code (more in thread)

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Short Stacks Are Deadly.
Hitboxes!

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