Greetings I'm Hannah, a senior artist at . I first got in to games ~4 years ago working on I help make environments for our VR titles, as well as handling a lot of our titles' logos and branding. Outside of work I enjoy painting on my ipad! 🎨

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- Started my career back in 1994 at a small company and since then I've worked for many companies like Gremlin, Infogrames, EA and Sumo Digital. I've written three books and continue to create tutorials. In 2007 I went freelance and haven't looked back :) -

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After moving to Ren'Py, we've finished coding the common route, which has a duration of 6–7 hours. We are now polishing the demo; please expect to see it in September, and don't forget to wishlist it on Steam! https://t.co/CKw9vsAJnz

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Hi! I´m Sampo, finnish guy that currently lives in Spain.
Now making my first indie title called working as solo dev. I luv digitalart, pixelart and lowpoly 3d stuff!

Also car guy, trying to build my 1968 Roadrunner back to road.

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late edition! I'm Andrea, started as an "indie" working on gameboy titles 18 years ago, I'm still stuck on retro-tech, reason why I spend my days inside a fantasy scifi submarine called with help from and great support from !

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I'm like this generation's old man trying to work the VCR
"Is this how hash tags work?"
I've changed jobs within the same company for the last 20 years. Concepts, modeling, texturing, lighting, FX, programming(badly) & product design. I also once mopped the floors.

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Oh hai i'm Soupy.

I modded levels 'til it proved a better career than science. That was almost 14 years ago. I've worked with some great people on some great things since then, doing SP & MP design. I quite love my job, my coworkers & .

Some favs:

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Hi An architect in my past life. Environment concept artist for Life is Strange Before the Storm. Hard at work with again. Writing and creating concept art for an original sci-fi screenplay in my scarce free time. Cheers!

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Time for I'm sound engineer/music composer/audio director of (check my https://t.co/j6y89mnTU8). Currently the produser of . Love doing game prototypes, and supporting roles (on making maps, programming, databases, etc).

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Hi I'am Alexander, Full Stack Web Developer and fan Game Developer. I'm working on my project The Evil Witch. It is Open World Survival game in dark style. I made my own animation editor, game engine and other tools, because it's fun and I like it.

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Hi I'm Travis Ngov, a Lead Artist at Fenix Fire Entertainment. I've been working in games for about 4 years on two titles in particular: Star Wars the Old Republic and Osiris: New Dawn. I do a lot of studies/personal work on my free time and also stream :D

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Hi I’m a 2D artist and brand new mom who’s been in games for over a decade. UI for Super Hero Squad and SW: Attack Squadrons, artist/writer/creator of indie title Skyborn, and currently concept artist on 😁

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Oh.. Hi. I put armor on everything. Even dogs.

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Hi I'm an animation lead who has shipped titles on practically every platform since the Sega Genesis. Presently I am working on some exciting VR games with lots of amazing people here at . (Thanks for the image)

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HEY! I'm Gabriel! A concept artist & illustrator for ! I've been hard at work designing characters, backgrounds, and creating promo art for our upcoming game, Evi Dents: Mastermind Detective! I'm crazy excited for myself and our amazing team!! <3

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I made WETBAG: The Video Game! I've always wanted to make games but have always found it daunting. But I made this game and that makes me a game dev and you can't take that away from me.

☕️Play it here: https://t.co/17ENBPfL8e Thank you!

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Hi I'm Ayaka, a programmer/concept artist/pixel artist who likes cats and gamejams. I'm currently doing illustrations for an upcoming game by .

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Hello! My name is Gavin and I am a game developer. I have done work in concept art, illustration, art direction, animation, environment art, UI and graphic design along with contributions as a game designer. These are some games I have had the pleasure of working on.

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Hey there,

I'm John, and I've been working in the game industry as a translator, marketer, and PR Director for for ten years now, bringing the niche genre of Visual Novels to public light in the West. I'm proud of the variety of titles I've localized.

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HI! I’m doseone & some Beautiful Indie Devs have been CRAZY enough to TRUST me, and my life has changed ever since! I make MUZAC, Design Sound, help write and even pretend to design:D. I am SO grateful for INDIE games, as BOTH player & maker! https://t.co/Qu4w247eyQ

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