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Due to some unfortunate backend platform bumps, Disc Room will release on Nintendo Switch in Europe on October 29.
Disc Room will still release as planned on October 22 on Nintendo Switch in the Americas and Asia as well as globally on PC!
https://t.co/7H97cdJBJ7
Noch eine #ichgebeauf Erinnerung. Wieder Essen. Meine liebste Geburtstagstorte. Gebacken von meiner Schwester. Eine Marzipan-Käsestück-Torte mit Marshmallow Mäusen.
There's a 4th one!
I think because of how wide the Bottleman's backend is, it'll be a double shot based B-Daman/Bottleman like Steam Drazeros. Maybe themed after a centaur? IDK, I'm just speculating.
#Bottleman
So with a bit of luck my commercial work clears a bit over the next fortnight, and that will allow me to finish up a big project.
Once that is out of the way, I want to get back to having a bit more fun with my personal pieces for the backend of the year, "1 & done" style pics
HAPPY BIRTHDAY @galaxogon!! <3
Bist nh echt nice Person und wünsche dir noch einen schönen Tag und VIIIIIEEEEEELLLLL Gesundheit!
Ich hab dir eine kleine Zeichung versprochen und einen Kuchen für dich ""gebacken"".
U are very nice Guurl! ^^ <3
Saints Row games are now rendered almost perfectly on @rpcs3.
These games need OpenGL backend to get the best graphical output. Vulkan has some issues, like broken reflections and broken fog when clusters are on screen in Saints Row IV.
Saints Row 2 still crashes randomly.
Meet Chudi, he builds and maintains backend services on the gomoney team.⚙️Outside work, he likes making mediocre music and taking pictures of things that look interesting.📸
#thefacesbehindthemagic
Here are some screenshots of Grand Theft Auto V running on the latest @rpcs3 build.
Graphics are now better than before when using OpenGL backend. Vulkan has some issues.
Backend work only this week so here's some old art... Check out my insta for a description: https://t.co/sBvoaCxlEg
#gamedev #visualdevelopment #narrativegames
Liebe @theonebean ... einen wunderbaren Bohnenmuskuchen hab ich für dich gebacken. Lass dich feiern :))) !B
Ich komme nun nach Ewigkeiten auch Mal meiner Pflicht nach hier n bissl was von meiner "Kunst" zu posten.
Hoffentlich bekomme ich es gebacken in Zukunft auch Mal von meiner Arbeit Zwischenschritte zu zeigen *lazy af*. :I
Wird es irgendwann Mal als Print/Poster geben:
Back Cover Illustration for volume 1 of Dr. Slump's "Kanzenban" release (2006/10/04)
He could've chosen literally anyone but Toriyama picked a favorite character in "Bubibinman" to cover the prestigious backend of this release. His color palette became more flyish than imagined.
@DeePeeArts I've been learning to draw backgrounds! I also have a secret backend project I hopefully can reveal soon😉
Here's a WiP of Sunday's upcoming art post, my most recent piece, a study, and a new tiefling I've been trying to figure out hair for but not liking any of my options for
Behold! The Ninja Suffering 1.0.1.337 update! This is mostly backend stuff, cleaning up what little events there are in the code, but I DID add the double jump sigil in to better signify when you're double jumping!
Both sites have been updated 🦝🎮
Damn. Hab die Markierungen auf ihren Backen vergessen
Egal trotzdem cute xD ❤️❤️
Gonna be working on backend tonight since my PC has some hiccups I gotta address, BUT HEY SEAN IS PLAYING FF7 GO SCOPE THIS GOODNESS OUT. https://t.co/i8r8PbOb9i
Super work mode activated. See you on the flip side. ✌🏼🤓
P/S: I’m a backend developer. 👩🏻💻