//=time() ?>
Also here's their comparison for F-Smash i made. Roy uses some wierd interpolation on his frames, like @Meshima_ stated, while Chrom uses normal hitboxes.
This is due to Roy's animation being different because its missing a frame (As shown on the second picture).
[Capri]
Trying out interpolation and texture ideas using metaball algorithms.
#touchdesigner #creativecoding #generative #shaders
I'm going to try to post more game animations.
Here's Jack getting knocked out. I played around with various type of exponential interpolation on his feet and head to create the bouncing effect while being dragged on the ground.
@hamajineo There's some actual math & science behind bilinear vs. bicubic interpolation you can look up (cuz I don't know it) but visually the artifacting looks different per bilinear resampling (1) vs bicubic resampling (2). I often use 2 on my SFM posters to get a nice sharpness to it
Additionally supporting fast math library is released too #clojure https://t.co/mz81gpQdkl (primitive math, complex numbers, vectors, vector fields, random functions, distributions, noises, statistics, interpolations, easings, transforms)
ToothPaste Typo - GeneTypo 048. Generative Design & Typography. A generative typography using iteration, translation & colour interpolation. #design #genetypo #generative #typography #typeface #color #interpolation #processing #proce55ing #creativecoding
https://t.co/ACK8qNHGtB
GeneTypo 25: Filaments Typo. Generative Design & Typography.
A generative typography using Perlin noise, angle oscillation and color interpolation. #generative #typography #genetypo #typeface #font #proce55ing #creativecoding #2d #noise #vectorfield
https://t.co/lBbyZmOqrH
GeneTypo 25: Filaments Typo. Generative Design & Typography.
A generative typography using Perlin noise, angle oscillation and color interpolation. #generative #typography #genetypo #typeface #font #proce55ing #creativecoding #2d #noise #vectorfield
https://t.co/lBbyZmOqrH
Day 37: #EarlyMorningDev: 6am-9am EST
- Interpolation test visual tween for Rotate, Scale, Translate behaviors.
- Refactored UnitTest into TurtleBrains::Core for public API.
- Investigated moving HealthBar and implementing Button ... on hold.
Going to Quasar is my new color interpolation experiment illustrated as a space scene. #generative 🚀