Look, how the GUI layout of has evolved over the course of development from 2012-2019 (more than 100 prototypes where made).

The usability must always be synchron with the gameplay.

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10 Gui desenhados! MAS QUE TRABALHO pintar isso, mesmo nesse nível de simplicidade HUaeoe Faltam 5 para colorir ainda! Mesmo que você não queria animar ou similar, desenhar poses variantes de um mesmo personagem em proporção similar é um ótimo desafio. :)

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Só passando pra dar oim Gui <3
live rolando gentemmmm o/

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"How are you Alex?"
"Just hanging in there."
1/2 CGs refurbished ✨It's probably almost time to restart designing the rest of the GUI screens. I finished a

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Right now I'm doing a lot of very different stuff on our game . From polishing the level design and finishing up the GUI to drawing stuff for our in-game cutscenes. So here's one non-spoiler wip pic from our flashback cutscene.

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GUI's journey to 100% was unexpectedly stopped short as we developed new technology for her!!!

we're currently upgrading her firmware, but we'll be holding a donation drive to see how much her new equipment can handle!!!!

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Day 1 of was a huge success!
We completed the GUI and have a sprite for our first character: Oleander, a cynical engineering student!
And the writing team is cooking up some promising ideas... 👀

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Stream day!

Today we will chat about Chroma Squad's development with Gui while playing it!

Starts at 4PM BRT
https://t.co/GJiFBCpVwU

Time zone converter:
https://t.co/fXfGQPWhtL

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So, overall: happy times!
Now, onwards to GUI coding! [4/4]

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하루아키랑 가장 비슷하게 나온 커마가 이정도랄지(순서대로 GUI님, 관짝님, sagold님 picrew)

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from A Bureau of Monsters! 💕

Demo ver. 1.1 has been released! https://t.co/MCSgejyV9w

Updates include a revised script and small updates to the GUI. Look forward to a larger update soon! ✨

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kaoru your guitar is falling. kaoru you need to catch your gui- oh my god she cant hear us she has airpods in

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This week we make another run at New Business: Gui's back in the Monster Boy world, Greg is playing Mega Man 11, and Jon is "live streaming" a game he doesn't have.

It's 605: Remembrances of Games Yet to Release

https://t.co/Ll1eO36BLb

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The silhouette styled characters in FRAMED (iOS/Android/Steam game) reminded me of the pseudo silhouettes on the kick@$$ GUI menus of Persona 5. XD

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I added a dat.gui to my generative art workflow and it makes iterating soo much faster

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heya and just a reminder that I'm selling a pre-coded GUI template for ren'py with smooth entry animations, lightweight code, and extra screens! great for devs looking for an easy UI solution :]

Find it at: https://t.co/P3KpqrEmOX

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$Koto Electrum 3.3.2 released which fixed a few bugs.
* Fix Qt history export bug
* Improve network timeouts
* Qt: Fix invoices tab crash
* Android: Minor GUI improvements
https://t.co/hAEcQBfz6W

$koto

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I'm plodding along on my dumb clicker game. I need too get JSON working and populate icons in the gui

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