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Your next opponent walks in and hes just scowling like this forever

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I’d choose this guy because he’s the only non overpowered character who can do significant damage with just his hand. Even though he’s missing a hand he still has insane strength and speed so I think he would be a worthy opponent for Ryu. He’d probably lose tho

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(5/25)

boulders that rain down from the skies.
On top of that, some of his specials even reference his treasure hunting hobby, by having him dig underground or hide explosives beneath his opponents sight.

Amy uses her hammer for most of her attacks, by summoning it on spot, or

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A long overdue post, it's about time we finally let Young Malroth make a bit of a ruckus! And he sure did back in his Rivals days, when his hero card was the key piece of a fairly popular Fortune Teller strategy: the Even Malroth deck, capable of outgrinding any kind of opponent!

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when I'm in a terrible marketing competition and my opponent is Sega/Sonic Team

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The OC vs the inspiration

Red is the kind of person who went through a lot, but doesn't try and take it out on others. He tries to be forgiving, understanding and ends up feeling bad for his opponents when he understands their circumstances and history, like Naruto. https://t.co/pZ0Okevt8T

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me in training mode vs me when i face a moving opponent

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And from the Barazushi brand is the Blackout Brella, featuring a Suction Bomb and Triple Inkstrike! Your opponents won't see what hit 'em!

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Jovril is the Academy's headmaster, and while often acting incapable & irresponsible, he's the most powerful mage compared to the other school officials.

Due to his behavior, potential opponents tend to underestimate him, which usually works to his advantage.

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It is a 2D fighting game that features the Dragon Ball cast up to the Universe 6 vs Universe 7 story saga from Dragon Ball Super. Players can select and customizable a certain amount of playable-to-assist characters to fight against opponents.

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"I let my love interest crush me to death and all I got was banished from play by an opponents monster"

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It's even WAY better to now coupled with J.H now that it no longer spikes the opponent down on hit. Before the only way to use J.H in a combo optimally was J.S, J.H, JC J.S, J.H and that was it. But now it's so damn good at catching an allowing consistent follow ups

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So 6K for Ky is generally still bad. Easily his worst move still. It's nearly perfect but it could stand to send opponents less further to allow better follow ups and conversions. J.D however went from a move you'd only use to stall to a godlike move with it's new launch mechanic

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I can't wait to bring Intensive Clare Unit back to the ring. She was the favourite Peculiara wrestler last time around.

I'll need a worthy opponent for her...

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All it needs is intelligent opponents.
And that was the main bullet-point they were raving about in the previews at the time.
Then it didn't happen.
And everyone could be defeated with a jump-kick.
{shrugs}
🤖

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Fighter Spirit: 4
Consciousness: 3
Cockiness: 2
Ring IQ: 2
Power: 4.5
Stamina: 2
Gut Armor: 4
Leg Strength: 3.5

Special: Slug it out!

Trading heavy blows with his opponent boosts TJ's consciousness by 2 and cuts stamina costs in half for a few seconds.

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The Fencer revolves around Taunt, which boosts his attacks and the attacks of his target....so long as they attack each other. However, Fencers can use Lunge Techniques exclusively against their taunted opponent.
Additionally, they get better defenses the more they dodge or parry

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Spoiler //

Keith '' so and is that true yeonwo is mutated? "

Yeonwoo sis '' Why don't you ask yourself ''

Keith '' You have no idea? What's your opponent? "

Yeonwo sis '' That's...i only know thate he is a polo player ''

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