Void Bot avatar I made! 100% from scratch made in and Some hard surface modelling connected with parts of sculpted retopologized mesh.

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On this day... at Hopmonk Tavern, Sebastopol, California poster by https://t.co/CPHx9NiOHO 12/2/11 M432

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Newton Pitagorico e Pico De Paperis: questa sì che è una coppia inusitata! Per sapere cosa combineranno (e se andranno d’accordo) non vi resta che leggere 3392, in edicola!

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Normally when I model I do low poly with a multires modifier for details. I'm actually doing a straight sculpt to retopologize method for this outfit. Sculpting is fun guys.

Also needs this costume in

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I finished retopologizing my character ;w; ! <3 I will be able to paint her soon~

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Sleeve detailing done. Decided to add the wrist twist to the base topology as that seems to be a common convention. Sticking with the themes established with the boots (although not as many layers, ad I want to finish this some day)

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More progress on the pilot, still a bunch of work left on the helmet and polishing some props. Should be ready to start retopology in a few days, the deadline approaches ominously.

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Finally, Skye's sculpt is done, tomorrow I'll start the whole file exporting + retopology.

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Carmen, The Witch Hunter
Character from Andalusian Ladies, original concept art made by:
More renders and face topology 😋
I hope you like it! Pls take a look to Andalusian Ladies artbook IS AMAZING!

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Facile partecipare a un concorso fotografico? Ehm… non proprio, se ti chiami Paolino Paperino… e Marco Rota è bravissimo a disegnare anche i guai!

Scoprire la sua nuova disavventura, ora su 3391!

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I'm trying to teach myself proper hand-topology. I think it's improved since my first attempt LOL. It's not perfect, but it looks OK!...it's my first time doing this, and I've been putting the whole project off for fear of failing this/having ugly VR hands.

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Topolino No.3371~
Blotsy having a vacation ☀️🌺✨
...I wish I also do тт

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This furry head, which I made for tutorials, reminds me about death masks. For some reason. Maybe because of fairly smooth topology.

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hiroshi's outfit for most of the time on sevastopol station. the ministry insignia clear on his chest.

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I'm retopologising and that means, you, my followers get premium nightmare fuel delivered directly into your inbox

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Sculpt first. Then verticy madness second
https://t.co/5T1sF7SvJ4

And make sure to follow the fancy retopology guides like these. (just google a bodypart + topology) Shit animates better when it's wrapped in a nice circle. Like the eyes mouth nose and face ( - :

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Randomised Self Organising Map available at https://t.co/GQkIDOquhK. We revisited Kohonen SOM using random topologies with discontinuities. All figures done using the almighty library.

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92° compleanno di Topolino, mi dicono. Il personaggio, non la rivista.
Li porta benino, dài

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Almost done with retopology, here's a quick cel shading test ! Next week : normal map, texture and rig !

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