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ISTG this is fun to make
I cant export 60fps.. dunno why.. but the 60 fps is super funny
i messed up when exporting so here's a higher quality ver. of the new one 😓
Finally #GodotEngine Powerful 7 is out! Check out:
XBOX Export
YaFSM
GDUnzip
MakeFile Launcher
SmartShape2D
Macros for GDScript
Singleton Shortcut
Unit Test Framework
Dialogic
Plugins from:
@98Teg
@CreggHancock
@imjp94
Link in description....
Exported it as a fbx from daz and trying to import it in blender. Don’t tell me to use diffemorphic cus with that i can’t add vascularity. If u know how I can either make it work with fbx or diffemorphic (add vascularity) please help. #help #DAZStudio #blender #Daz3D #daz
this timelapse is taking forever to export and I know for a fact it's because there's 2 solid minutes of me desperately trying to get the coat to work
Bought #vermillion 🎨 by @thmsvdberg over the weekend and am *pretty* into it! If you love VR "simulation" art games, you should definitely check it out! Here is a piece I made called, "The Future in Bloom.", 18 x 24 ( AND he made it so you can export images up to 8k, too! 🔥 )
oh snap i just noticed i exported it with a layer off (the dialogue bubble) oh well not that it makes a lot of difference 😅
BEcause I like you~
(this is my second attempt at animation so pls dont be too harsh 🥺🥺 also idky it wasnt exporting in gif format but yes)
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#Dreamcatcher #Dreamcatcher_BEcause #dreamcatcherfanart #GAHYEON @hf_dreamcatcher
A reverse-engineered Neuko Export bot, and actually the first to have movable mouth with a rather seductive grind on her face.
fan art gift for @LuzaitisActual
@ThanaOrchard 20 color bitmaps from ripped everquest.s3d;
UV mapped Blender on exported Milkshape3D .smd .OBJ imports w/skeletons
Skeleton:
troll.mdl Master Sword: Continued
controller.mdl HL1
Efreeti lord/imp need better skeleton but usable for now
https://t.co/2YgyTPUlWp <-old project
@Azucar_1018 Amarillo últimamente esta supervisando las exportaciones debido a malos tratos a su tierra. Ese día se encontró un ternero que se escapo.
Looks like I reached that number ^_^
might do more depending on the situation + time, had to split these into 2 because the exported GIF displayed weird colours.
@CaptAnaugi
@BrandonZalar
@CartoonsComet
@DRAWWell_
@Jamo_ART
#pixelart
I'm like 90% sure "more" isn't likely right but, y'know, lol.
I exported the lineart to GIMP and did a 16px Gaussian blur. Perhaps a bit excessive.
Tried half the blur amount and actually maybe this ain't a bad trick??
⬅️ 8px blur
Original ➡️