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images that cause you to skip your turn and reduce your max hp by 50% or trigger your turn and lower your entire teams max hp by 30%
hello friends, in the morning I thought, why not reduce the price for the first three arts? And I took it and reduced it to 0.05 ETH. And given today's exchange rate, this is very profitable! So hurry up to buy, this price will last until June 25!
link in comments :)
Glittering light sculpture typography - took a few days of tinkering with prompts and inpainting hacks to get a an organic sparkling glowy animation that didn’t disintegrate or reduce to random shapes/lines in DD
Katarina changes in today's PBE, different from patch preview:
* Dagger AD ratio reduced from 65% bAD to 60% (75% on live)
🕯️Reading at the Temple🕯️
Wanted to work with a reduced color palette~ It's also been a minute since I had drawn the Supreme Priestess!
Hope you like! ❤️
A preview of what it means to be morb-ified and fubuki-ed in the upcoming subathon, but it is not the final product that you will get, I shall be preparing other things to reduce the time taken, so that you all can have a much higher quality drawing when the time comes.
The Sentinel is the quintessential "Tank" of the Warrior jobs, able to reduce their damage die to boost their defense.
This is because they generate Overwatch Points every time they roll 1s on damage, used on their techniques.
Sarada & Mitsuki have been reduced to mindless robots atp in this arc, they cannot think/act on their own unless ordered by their handler B0ruto. Mitsuki just got finished talking about how he'd throw hands with anyone who tried to kill B0ruto infront of him but here hes like 🧍
Zeri changes:
* Base health regen increased from 3.25 to 4.5
* Health regen growth increased from .55 to 0.7
* W base damage increased from 10 - 150 to 20 - 160
* W ratios reduced from 150% AD and 70% AP to 130% AD and 60% AP
Yuumi changes:
* P shield increased from 56 - 360 to 60 - 380
* E base MS increased from 15% to 20%
* E base heal reduced from 70 - 190 to 70-150
Viego nerfs:
* P base heal reduced from 2.5% max HP to 2%
* R missing HP ratio reduced from 15% - 25% to 12% - 20%
Shaco changes:
* Health growth reduced from 103 to 99
* Armor growth reduced from 4.7 to 4
* Q AD ratio increased from 25% bAD to 40%
* W AoE AP ratio increased from 9% to 12% (single target damage unchanged)
* E ratios increased from 70% bAD and 50% AP to 75% bAD and 60% AP
Lucian nerf:
* Base AD reduced from 62 to 60
* Q base damage from 95 - 235 to 95 - 215
More Katarina changes:
* R AS ratio reduced from 166.6% bAS to 142.85% (80% total AS on live)
Janna nerf:
* W base slow reduced from 24% - 40% to 20% - 36%
* W bonus MS reduced from 6% - 12% to 6% - 10%
* E shield reduced from 75 - 175 + 60% AP to 65 - 165 + 55% AP
Dr. Mundo nerfs:
* Q damage reduced from 20% - 30% current HP to 20% - 28%
* R heal reduced from 20% - 60% HP to 20% - 50%